Difference between revisions of "Somnambulism Curse (Apath)"

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<noinclude>{{Apath}}</noinclude>
 
<noinclude>{{Apath}}</noinclude>
 
=== Somnambulism ===
 
=== Somnambulism ===
'''Publisher:''' [https://www.patreon.com/trailseeker?ty=h Trailseeker].
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'''Publisher:''' [https://www.patreon.com/trailseeker?ty=h Trailseeker] & Legendary Games.
  
 
''The line between being asleep and awake is not at all clear to you. You walk around when sleeping, and may fall asleep when walking around.''
 
''The line between being asleep and awake is not at all clear to you. You walk around when sleeping, and may fall asleep when walking around.''
  
You suffer bouts of somnambulism both when asleep and awake. Whenever you roll a "1" on a d20 check, you momentarily fall asleep, move your speed in a random direction, and then wake up. This is in addition to any normal movement for the round. You cannot take any voluntary actions when sleepwalking, but have your normal defenses. You do not trigger attacks of opportunity and can move through enemy occupied spaces, but must end movement in an unoccupied space. If somnambulism would move you into impassible terrain (such as a wall or pit) you instead move along the edge of that terrain.
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You suffer bouts of somnambulism both when asleep and awake. Whenever you roll a "1" on an attack roll or skill check, you momentarily fall asleep, move your speed in a random direction, and then wake up. This is in addition to any normal movement for the round. You cannot take any voluntary actions when sleepwalking, but have your normal defenses. You do not trigger attacks of opportunity and can move through enemy occupied spaces, but must end movement in an unoccupied space. If somnambulism would move you into impassible terrain (such as a wall or pit) you instead move along the edge of that terrain.
 
 
When you fall asleep, roll 1d20. This is the number of hours you will sleep before somnambulism strikes—if you wake up before sleeping this many hours, there is no episode. A sleeping bout of somnambulism lasts for 1-6 minutes, during which you move at half speed as above. If you are awakened while sleepwalking, you are ''confused'' for one round per minute (or fraction thereof) remaining on the somnambulism episode.
 
  
 
You can sleep in armor or on uncomfortable ground at no penalty, and even sleep standing up. In addition, you are not considered helpless when you sleep.   
 
You can sleep in armor or on uncomfortable ground at no penalty, and even sleep standing up. In addition, you are not considered helpless when you sleep.   
  
At 5th level you get to roll the effect of ''[http://www.d20pfsrd.com/magic/all-spells/c/confusion confusion]'' effects twice, and pick one result of your choice. This applies both when you are affected by ''confusion'' and when you use it on others. The DC of your Perception checks are not increased while you are asleep.
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At 5th level you become immune to confusion and sleep effects.
  
 
At level 10 you no longer provoke attacks of opportunity for moving out of an enemy's threatened area, asleep or awake.   
 
At level 10 you no longer provoke attacks of opportunity for moving out of an enemy's threatened area, asleep or awake.   
  
At 15th level, you can specify a place you want to get to and sleepwalk there, guided by higher faculties. This is similar to ''[http://www.d20pfsrd.com/magic/all-spells/f/find-the-path find the path]'' except you are sleepwalking—you are staggered and can only walk and perform any necessary actions to facilitate your passage while sleepwalking. You can use this ability at will, but can only specify one destination per day, resuming sleepwalking to this location as desired.
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At 15th level, you can specify a place you want to get to and sleepwalk there, guided by higher faculties. This is similar to ''[http://www.d20pfsrd.com/magic/all-spells/f/find-the-path find the path]'' except you are sleepwalking—you are staggered and can only walk and perform any necessary actions to facilitate your passage. You can use this ability at will, but can only specify one destination per day, resuming sleepwalking to this location as desired.
 
<noinclude>{{OGL}}</noinclude>
 
<noinclude>{{OGL}}</noinclude>

Latest revision as of 11:22, 15 December 2016

ApathApath Logo
Unofficial rules compendium

Somnambulism

Publisher: Trailseeker & Legendary Games.

The line between being asleep and awake is not at all clear to you. You walk around when sleeping, and may fall asleep when walking around.

You suffer bouts of somnambulism both when asleep and awake. Whenever you roll a "1" on an attack roll or skill check, you momentarily fall asleep, move your speed in a random direction, and then wake up. This is in addition to any normal movement for the round. You cannot take any voluntary actions when sleepwalking, but have your normal defenses. You do not trigger attacks of opportunity and can move through enemy occupied spaces, but must end movement in an unoccupied space. If somnambulism would move you into impassible terrain (such as a wall or pit) you instead move along the edge of that terrain.

You can sleep in armor or on uncomfortable ground at no penalty, and even sleep standing up. In addition, you are not considered helpless when you sleep.

At 5th level you become immune to confusion and sleep effects.

At level 10 you no longer provoke attacks of opportunity for moving out of an enemy's threatened area, asleep or awake.

At 15th level, you can specify a place you want to get to and sleepwalk there, guided by higher faculties. This is similar to find the path except you are sleepwalking—you are staggered and can only walk and perform any necessary actions to facilitate your passage. You can use this ability at will, but can only specify one destination per day, resuming sleepwalking to this location as desired.

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