Difference between revisions of "Sin Mage (Apath)"
m (moved Thassilonian Specialist (Apath) to Sin Mage (Apath): flavor) |
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the choice to do so is made, it cannot be changed. | the choice to do so is made, it cannot be changed. | ||
− | ''' | + | '''Benefits:''' A Thassilonian specialist wizard receives |
two additional spell slots of each spell level he can cast. | two additional spell slots of each spell level he can cast. | ||
These bonus spell slots must both be used to prepare the | These bonus spell slots must both be used to prepare the | ||
Line 16: | Line 16: | ||
the school he is specialized in. | the school he is specialized in. | ||
− | ''' | + | '''Restrictions:''' A Thassilonian specialist does not |
get to customize his choice for opposition schools, his | get to customize his choice for opposition schools, his | ||
opposition schools are determined for him when | opposition schools are determined for him when | ||
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Magic Device skill to do so. | Magic Device skill to do so. | ||
− | === | + | === Envy (Abjuration) === |
The art of suppressing magic other than your own. | The art of suppressing magic other than your own. | ||
− | + | Prohibited schools: evocation, necromancy. | |
− | === | + | ===Gluttony (Necromancy)=== |
Magic that manipulates the physical body to | Magic that manipulates the physical body to | ||
provide for an unending hunger for life. | provide for an unending hunger for life. | ||
− | + | Prohibited schools: abjuration, enchantment. | |
− | === | + | ===Greed (Transmutation)=== |
Magically transforming things into objects | Magically transforming things into objects | ||
of greater value or utility, and enhancing the | of greater value or utility, and enhancing the | ||
physical self. | physical self. | ||
− | + | Prohibited schools: enchantment, illusion. | |
− | === | + | ===Lust (Enchantment)=== |
Magically controlling other creatures to satisfy your | Magically controlling other creatures to satisfy your | ||
desires, and manipulating others' minds, emotions, | desires, and manipulating others' minds, emotions, | ||
and wills. | and wills. | ||
− | + | Prohibited schools: necromancy, | |
transmutation. | transmutation. | ||
− | === | + | === Pride (Illusion) === |
Perfecting your own appearance and | Perfecting your own appearance and | ||
domain through trickery and illusions. | domain through trickery and illusions. | ||
− | + | Prohibited schools: conjuration, | |
transmutation. | transmutation. | ||
− | === | + | === Sloth (Conjuration) === |
Calling agents and minions to perform your | Calling agents and minions to perform your | ||
deeds for you, or creating what you need as | deeds for you, or creating what you need as | ||
you need it. | you need it. | ||
− | + | Prohibited schools: evocation, illusion. | |
− | === | + | === Wrath (Evocation) === |
Mastery of the raw destructive power of | Mastery of the raw destructive power of | ||
magic, and channeling those destructive | magic, and channeling those destructive | ||
forces. | forces. | ||
− | + | Prohibited schools: abjuration, conjuration. | |
== Summary of Changed Class Abilities == | == Summary of Changed Class Abilities == | ||
These abilities of the original class are lost or modified in this archetype: | These abilities of the original class are lost or modified in this archetype: | ||
* Arcane School | * Arcane School |
Revision as of 14:14, 16 June 2013
Unofficial rules compendium | |
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Only wizards can truly follow the ancient philosophies created by Thassilon's runelords. The choice to specialize in a Thassilonian school of magic must be made when a character first becomes a wizard. Once the choice to do so is made, it cannot be changed.
Benefits: A Thassilonian specialist wizard receives two additional spell slots of each spell level he can cast. These bonus spell slots must both be used to prepare the same spell from the wizard's school of specialization, allowing the wizard to cast that spell twice (as he has prepared the spell twice). The wizard cannot use these slots to prepare two different spells, even if they are of the school he is specialized in.
Restrictions: A Thassilonian specialist does not get to customize his choice for opposition schools, his opposition schools are determined for him when he chooses his specialization. These restrictions are more significant than those most wizards follow, and are known as prohibited schools. A Thassilonian wizard can never prepare a spell that is in one of his prohibited schools-he treats these spells as if they were not on the wizard spell list. If using a spell trigger or spell completion item to cast a spell from one of his prohibited schools , he must use the Use Magic Device skill to do so.
Envy (Abjuration)
The art of suppressing magic other than your own.
Prohibited schools: evocation, necromancy.
Gluttony (Necromancy)
Magic that manipulates the physical body to provide for an unending hunger for life.
Prohibited schools: abjuration, enchantment.
Greed (Transmutation)
Magically transforming things into objects of greater value or utility, and enhancing the physical self.
Prohibited schools: enchantment, illusion.
Lust (Enchantment)
Magically controlling other creatures to satisfy your desires, and manipulating others' minds, emotions, and wills.
Prohibited schools: necromancy, transmutation.
Pride (Illusion)
Perfecting your own appearance and domain through trickery and illusions. Prohibited schools: conjuration, transmutation.
Sloth (Conjuration)
Calling agents and minions to perform your deeds for you, or creating what you need as you need it.
Prohibited schools: evocation, illusion.
Wrath (Evocation)
Mastery of the raw destructive power of magic, and channeling those destructive forces.
Prohibited schools: abjuration, conjuration.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Arcane School