Difference between revisions of "Rapturous Curse (Apath)"

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You are You are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Sickened sickened] at all times except when under the effects of a divine spell with a remaining duration of 1 hour or less. You are immune to fear, unless that fear is the result of a divine spell. Certain zealots might be affected by arcane or psychic magic instead, replacing all mentions of divine spells in this curse with one of the other types.
 
You are You are [http://www.d20pfsrd.com/gamemastering/conditions#TOC-Sickened sickened] at all times except when under the effects of a divine spell with a remaining duration of 1 hour or less. You are immune to fear, unless that fear is the result of a divine spell. Certain zealots might be affected by arcane or psychic magic instead, replacing all mentions of divine spells in this curse with one of the other types.
  
At 5th level, whenever you are under the effects of a divine spell, you gain a +4 bonus on CMD and concentration checks..
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At 5th level, whenever you are under the effects of a divine spell, you gain a +4 bonus on CMD and on concentration checks.
  
 
At 10th level the effect of any harmless divine spell on you is increased by 50%, as if affected by [http://www.d20pfsrd.com/feats/metamagic-feats/empower-spell-metamagic---final Empower Spell]. A spell affecting multiple targets only gains this benefit against you.
 
At 10th level the effect of any harmless divine spell on you is increased by 50%, as if affected by [http://www.d20pfsrd.com/feats/metamagic-feats/empower-spell-metamagic---final Empower Spell]. A spell affecting multiple targets only gains this benefit against you.

Revision as of 21:46, 19 August 2016

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Unofficial rules compendium

Zealot

You are You are sickened at all times except when under the effects of a divine spell with a remaining duration of 1 hour or less. You are immune to fear, unless that fear is the result of a divine spell. Certain zealots might be affected by arcane or psychic magic instead, replacing all mentions of divine spells in this curse with one of the other types.

At 5th level, whenever you are under the effects of a divine spell, you gain a +4 bonus on CMD and on concentration checks.

At 10th level the effect of any harmless divine spell on you is increased by 50%, as if affected by Empower Spell. A spell affecting multiple targets only gains this benefit against you.

At 15th level, when a harmless divine spell affecting one or more targets is cast when you are in range and line of effect, you are automatically an additional target without counting against the target limitation of the spell.

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