Difference between revisions of "Ranger (Apath)"

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m (→‎Spear Style: polish)
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If the ranger selects throwing style, he can choose from the following list whenever he gains a combat style feat:
 
If the ranger selects throwing style, he can choose from the following list whenever he gains a combat style feat:
  
Far Shot, Focused Shot, Point Blank Shot, Precise Shot, and Rapid Shot.
+
Charging Hurler, Close-Quarters Thrower, Distance Thrower, Sliding Axe Throw, Two-Handed Thrower, Quick Draw,
  
* At 6th level, he adds Crossbow Mastery, Improved Precise Shot, Parting Shot, Point Blank Master and Manyshot to the list.
+
* At 6th level, he adds False Opening and Parting Shot to the list.
 
* At 10th level, he adds Pinpoint Targeting and Shot on the Run to the list.
 
* At 10th level, he adds Pinpoint Targeting and Shot on the Run to the list.

Revision as of 01:07, 16 August 2012

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Unofficial rules compendium

Combat Style Options

These additional combat styles are available.

Quarterstaff Style

If the ranger selects quarterstaff style, he can choose from the following list whenever he gains a combat style feat:

Dodge, Double Slice, Two-Weapon Fighting, and Two-Weapon Defense.

  • At 6th level, he adds Improved Two-Weapon Fighting and Tripping Staff to the list.
  • At 10th level, he adds Greater Two-Weapon Fighting and Tripping Twirl to the list.

Spear Style

If the ranger selects spear style, he can choose from the following list whenever he gains a combat style feat:

Bodyguard, Combat Reflexes, Dazzling Display, Gang Up, Improved Initiative, Stand Still.

  • At 6th level, he adds Improved Critical, Weapon Focus, and Weapon Specialization to the list, and the bonus from these feats apply to all spears.
  • At 10th level, he adds Impaling Critical and Pin Down to the list.

Throwing Style

If the ranger selects throwing style, he can choose from the following list whenever he gains a combat style feat:

Charging Hurler, Close-Quarters Thrower, Distance Thrower, Sliding Axe Throw, Two-Handed Thrower, Quick Draw,

  • At 6th level, he adds False Opening and Parting Shot to the list.
  • At 10th level, he adds Pinpoint Targeting and Shot on the Run to the list.