Difference between revisions of "Rageblood (Apath)"
(first) |
m (→Table: Rageblood: wk) |
||
Line 20: | Line 20: | ||
== Table: Rageblood == | == Table: Rageblood == | ||
− | |||
− | |||
== Summary of Lost Class Abilities == | == Summary of Lost Class Abilities == |
Revision as of 12:40, 1 June 2015
Unofficial rules compendium | |
|
A rager whose blood burns with monstrous power , the rageblood is halfway beast and a practitioner of way of life martial arts.
Class Information
This is a martial arts archetype
Class: Bloodrager.
Hit Die: d10.
Class Abilities
The rageblood has all the class abilities of the bloodrager, except as noted below.
Weapon and Armor Proficiency
The rageblood is proficient with all simple and martial weapons and with shields (excluding tower shields) but not with any armor. When wearing armor, the rageblood cannot use his way of life armor bonus or fast movement abilities.
Way of Life Armor Bonus (Ex)
When unarmored and unencumbered, the rageblood adds his Charisma bonus (if positive) as a dodge modifier to armor class and CMD. He loses this bonus when he wears any armor, when he carries a medium or heavy load, or when he is denied his Dexterity bonus to armor class. The rageblood can use his way of life armor bonus with a shield. This replaces damage reduction.
Table: Rageblood
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Armor Proficiency
- Damage Reduction (all)
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |