Difference between revisions of "Planar Animist (Apath)"
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Revision as of 00:10, 26 October 2013
Unofficial rules compendium | |
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A planar shaman has a tie to another plane, either outer or inner. Some planar shamen are tied to a specific plane, others see themselves as guardians of the guardians of planar barriers.
Class Abilities
The planar shaman man has all normal shaman class abilities, except as noted.
Allied Monster Spirits
A planar shaman always gains summon monster as known spells as they advance in level, never summon nature's ally. This is a modification to summon allied spirits.
Spirit Guide
The planar shaman's spirit guide is a spirit appropriate to her chosen plane. It's goals and ideals are foreign to the material plane. It otherwise functions as a normal spirit guide.
Banish (Sp)
At 7th level you can attempt to use banishment once per day at level seven, plus one time per day for every 4 additional shaman levels. This has a save DC of 10 + half your planar shaman level + your Charisma modifier. At 14th level, a banished creature cannot enter the plane you banished it from without your (or one of your descendent's) permission or for a thousand years and a day. This replaces the seal spirit (7th level) ability.
Planar Adaption (Sp)
At 11th level you can use planar adaption as a spell-like ability at will. This replaces the banish spirit ability.
Forbiddance (Sp)
At level 14 you can use forbiddance as a spell-like ability once per day at level 14 and an additional time per day for every 3 levels after that. This replaces the ghost walk ability.
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Summon Allied Spirits
- Spirit Guide
- Seal Spirit
- Banish Spirit
- Guide Walk