Difference between revisions of "Mirror Image (Apath)"
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=== Mirror Image === | === Mirror Image === | ||
''Revision <br> | ''Revision <br> | ||
− | School illusion (figment); | + | School illusion (figment); |
'''Level | '''Level | ||
bard 2, bloodrager 2, magus 2, medium 2, mesmerist 2, occultist 2, psychic 2, sorcerer/wizard 2; Subdomain deception 2 <br> | bard 2, bloodrager 2, magus 2, medium 2, mesmerist 2, occultist 2, psychic 2, sorcerer/wizard 2; Subdomain deception 2 <br> | ||
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This spell creates a number of illusory doubles of you that inhabit your square. These doubles make it difficult for enemies to precisely locate and attack you. | This spell creates a number of illusory doubles of you that inhabit your square. These doubles make it difficult for enemies to precisely locate and attack you. | ||
− | When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. These images remain in your space and move with you | + | When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. These images remain in your space and move with you. |
+ | Attacks against you suffer a concealment 50% miss chance. Test miss chance before comparing the attack roll to your Armor Class, when an attack misses because of the miss chance, one image disappears. The spell is discharged when no images remain. | ||
+ | Only effects that make an attack roll destroy images. | ||
− | + | The target of ''mirror image'' suffers a -1 penalty on Stealth checks per image. | |
− | An attacker must be able to see the figments to be fooled. If you are invisible | + | An attacker must be able to see the figments to be fooled. If you are invisible, the attacker is blind, or the attack is from an area effect or trap the spell has no effect and no image is destroyed. |
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Latest revision as of 13:43, 24 March 2018
Unofficial rules compendium | |
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Mirror Image
Revision
School illusion (figment);
Level
bard 2, bloodrager 2, magus 2, medium 2, mesmerist 2, occultist 2, psychic 2, sorcerer/wizard 2; Subdomain deception 2
Casting Time 1
standard action
Components
V, S
Range
personal
Target
you
Duration
1 minute/level
This spell creates a number of illusory doubles of you that inhabit your square. These doubles make it difficult for enemies to precisely locate and attack you.
When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. These images remain in your space and move with you. Attacks against you suffer a concealment 50% miss chance. Test miss chance before comparing the attack roll to your Armor Class, when an attack misses because of the miss chance, one image disappears. The spell is discharged when no images remain. Only effects that make an attack roll destroy images.
The target of mirror image suffers a -1 penalty on Stealth checks per image.
An attacker must be able to see the figments to be fooled. If you are invisible, the attacker is blind, or the attack is from an area effect or trap the spell has no effect and no image is destroyed.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |