Difference between revisions of "Lay Cleric (Apath)"

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''A lay cleric is not a professional cleric, but a religious member of the community who carry the role of spiritual leader besides her ordinary obligations. Church authorities try to keep lay clerics on a short leash and subservient to central authority, often with very mixed results. And not all lay clerics are good and lawful, bandits make a form of community too.  ''
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''A lay cleric is not a professional cleric, but a religious member of the community who carry the role of spiritual leader besides her ordinary obligations. Other clerics often find lay clerics rustic and try to put them down, often with very mixed results. Not all lay clerics are good and lawful, bandits make a form of community too.  ''
  
 
== Class Information ==
 
== Class Information ==
This is a [http://www.d20pfsrd.com/classes/core-classes/cleric cleric] archetype
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This is a [http://www.d20pfsrd.com/classes/core-classes/cleric cleric] archetype that sacrifices a domain for skills.
  
 
'''Hit Die:''' d8.
 
'''Hit Die:''' d8.
  
 
=== Class skills ===
 
=== Class skills ===
The lay cleric puts a greater emphasis on skills than the normal cleric. Replace the cleric's list of class skills with the following. Skills in ''italics'' are new class skills.
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The lay cleric puts a greater emphasis on skills than the normal cleric. Replace the cleric's list of class skills with the following.  
  
 
Appraise (Int),
 
Appraise (Int),
''Climb (Str)'',
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Climb (Str),
Craft (Int),
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Craft (Int ),
 
Diplomacy (Cha),
 
Diplomacy (Cha),
''Disable Device (Dex)'',
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Handle Animal (Cha),
''Handle Animal (Cha)'',
 
 
Heal (Wis),
 
Heal (Wis),
 
Intimidate (Cha),
 
Intimidate (Cha),
''Knowledge (any) (Int)'',  
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Knowledge (History) (Int),
Linguistics (Int),  
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Knowledge  (Local) (Int),
''Perception (Wis)'',
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Knowledge  (Religion) (Int),
''Perform (Cha)'',
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Perception (Wis),
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Perform (Cha),
 
Profession (Wis),
 
Profession (Wis),
''Ride (Dex)'',
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Ride (Dex),
 
Sense Motive (Wis),
 
Sense Motive (Wis),
Spellcraft (Int),  
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Spellcraft (Int),
''Survival (Wis)'',
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Survival (Wis), and
''Swim (Str)'', and
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Swim (Str).
''Use Magic Device (Cha)''.
 
  
Lay clerics gain 4 skill points per level. This replaces channel energy.
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'''Skill Ranks per Level:''' 8 + Int modifier.
  
 
== Class Abilities ==
 
== Class Abilities ==
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=== Single Domain ===
 
=== Single Domain ===
The lay cleric knows only a single domain, and has no domain spell slots. Instead the spells granted by the lay cleric's domain are added directly to the lay cleric's spell list.
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The lay cleric knows only a single domain, and has no domain spell slots. Instead the spells granted by the lay cleric's domain are added directly to the lay cleric's spell list. The lay cleric gains the granted powers of his domain.
  
 
A complete listing of domains can be found here: [[Domains (Apath) | Domains]].
 
A complete listing of domains can be found here: [[Domains (Apath) | Domains]].
  
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=== Jack of All Trades (Ex) ===
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At 2nd level, the lay cleric can pick any three skills that become class skills.
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At 10th level, the lay cleric considers all skills to be class skills.
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At 16th level, the lay cleric can take 10 on any skill check, even if it is not normally allowed.
  
 
== Table: Lay cleric ==
 
== Table: Lay cleric ==
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* Class Skills
 
* Class Skills
 
* Skill points per level
 
* Skill points per level
* Spells
 
 
* Domains
 
* Domains
  

Revision as of 15:28, 14 April 2015

ApathApath Logo
Unofficial rules compendium
Notepad.png This is a work in progress.

A lay cleric is not a professional cleric, but a religious member of the community who carry the role of spiritual leader besides her ordinary obligations. Other clerics often find lay clerics rustic and try to put them down, often with very mixed results. Not all lay clerics are good and lawful, bandits make a form of community too.

Class Information

This is a cleric archetype that sacrifices a domain for skills.

Hit Die: d8.

Class skills

The lay cleric puts a greater emphasis on skills than the normal cleric. Replace the cleric's list of class skills with the following.

Appraise (Int), Climb (Str), Craft (Int ), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Religion) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Survival (Wis), and Swim (Str).


Skill Ranks per Level: 8 + Int modifier.

Class Abilities

The lay cleric has all normal cleric class abilities, except as noted.

Single Domain

The lay cleric knows only a single domain, and has no domain spell slots. Instead the spells granted by the lay cleric's domain are added directly to the lay cleric's spell list. The lay cleric gains the granted powers of his domain.

A complete listing of domains can be found here: Domains.

Jack of All Trades (Ex)

At 2nd level, the lay cleric can pick any three skills that become class skills. At 10th level, the lay cleric considers all skills to be class skills. At 16th level, the lay cleric can take 10 on any skill check, even if it is not normally allowed.

Table: Lay cleric

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Skill points per level
  • Domains

See Also

  • Domains - List of complete domains and subdomains.
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