Difference between revisions of "Intimidate (Apath)"

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m (→‎Defy: === Innocuous Spellcasting === A psychic spellcaster (only) can use Bluff for innocuous spellcasting.)
 
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The base DC of an Intimidate check is 10 + 2x targets Will save bonus against fear.  
 
The base DC of an Intimidate check is 10 + 2x targets Will save bonus against fear.  
  
=== Agitate ===
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=== Defy ===
You can use this skill to cause an opponent to become [[Conditions_(Apath)#Riled_Condition|riled]]. The DC of this check is 10 + 2x the target's will save modifier against fear. You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you. This is a mind-affecting fear effect.  
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When you use [http://www.d20pfsrd.com/skills/intimidate Intimidate]] to demoralize opponent, you can choose to make that creature [[Conditions_(Apath)#Riled_Condition|riled]] instead, for the same duration.
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Unlike demoralize opponent, multiple applications of defy do stack as outlined in the [[Conditions_(Apath)#Riled_Condition|riled]] condition.
  
If you are successful, the target is shaken for one round. This duration increases by 1 round for every 5 by which you beat the DC. Unlike demoralize opponent, mutliple applications of agitate do stack as outlined in the [[Conditions_(Apath)#Riled_Condition|riled]] condition.
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You must decide if you are trying to demoralize opponent or defy them before you roll.
  
;Action
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'''Action
Agitate is a standard action.
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Defy is an alternate result of the demoralize opponent action. Demoralize opponent is a standard action.
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=== Innocuous Spellcasting ===
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A divine spellcaster (only) can use Intimidate for [[Sleight_of_Hand_(Apath)#Innocuous_Spellcasting|innocuous spellcasting]].
  
 
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<noinclude>== Open Game Lisence =={{OGL}}
 
<noinclude>== Open Game Lisence =={{OGL}}
 
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Latest revision as of 12:40, 16 January 2018

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Unofficial rules compendium

The base DC of an Intimidate check is 10 + 2x targets Will save bonus against fear.

Defy

When you use Intimidate] to demoralize opponent, you can choose to make that creature riled instead, for the same duration. Unlike demoralize opponent, multiple applications of defy do stack as outlined in the riled condition.

You must decide if you are trying to demoralize opponent or defy them before you roll.

Action Defy is an alternate result of the demoralize opponent action. Demoralize opponent is a standard action.

Innocuous Spellcasting

A divine spellcaster (only) can use Intimidate for innocuous spellcasting.

Open Game Lisence

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