Difference between revisions of "Brave (Apath)"

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(Barbarian Brave Moved here, Fighter Brave is now Iron Man)
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{{Apath}}
 
{{Apath}}
''The brave is a fighter trained in the [[Martial_Arts_(Apath)#Way_of_the_Body|Way of the Body]]. Thousands of hours of practice and grueling matches have made him a fighting machine of unmatched resilience. His body shows the effects of this training, becoming scarred, calloused, and often increasing in weight by as much as 50%.''
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''The brave is a barbarian brought up in the [[Martial_Arts_(Apath)#Way_of_the_Body|Way of the Body]]. A tough upbringing and innumerable skirmishes have made him a warrior of unmatched resilience. His body has a sheen of perfection that marks him as one of the warrior elite.''  
 
 
''The word brave brings to mind tribal warriors, but this archetype can also apply to pit fighters, gladiators, and sportsmen of civilized societies.''
 
  
 
== Class Abilities ==
 
== Class Abilities ==
The brave has all the class abilities of the fighter, except as noted below.
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The brave has all the class abilities of the barbarian, except as noted below.
 
 
=== Class Skills ===
 
Acrobatics (Dex),
 
Climb (Str),
 
Escape Artist (Dex),
 
Heal (Wis),
 
Intimidate (Cha),
 
Sense Motive (Wis),
 
Survival (Wis), and
 
Swim (Str).
 
  
 
=== Weapon and Armor Proficiency ===
 
=== Weapon and Armor Proficiency ===
The brave is proficient with all simple and martial weapons and with all kinds of shields (small, large, and wall shields). He is not proficient in any armor.
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A brave is proficient with all simple and martial weapons and with shields (except tower shields) but not with any armor.
  
 
=== Way of the Body Armor Bonus (Ex) ===
 
=== Way of the Body Armor Bonus (Ex) ===
As long as he is not wearing any armor, a brave gains a circumstance bonus to natural armor equal to her Constitution bonus. He can use shields normally and the bonus stacks with both natural armor and with enchantment bonuses to natural armor. This ability replaces Armor Training 1.
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As long as he is not wearing any armor, a brave gains a circumstance bonus to natural armor equal to his Constitution bonus. He can use shields normally and the bonus stacks with both natural armor and with enchantment bonuses to natural armor.
 
 
=== Unarmed Attacks (ex) ===
 
The brave gains the Improved Unarmed Combat feat as a bonus feat at level 1 and deals 1d6 (1d4 for a Small character) bludgeoning damage with an unarmed strike. This can be either lethal or nonlethal damage. A brave gains his full Strength bonus on all fist attacks, even if fighting with two fists.
 
 
 
=== Living Resilience ===
 
At level 3, the brave gains damage resistance 2/- against nonlethal damage only. This resistance increases by two at level 6, 10, 14, and 18, to a maximum of 10. This ability replaces Armor Training 2.
 
 
 
=== Living Armor  ===
 
At 7th level and higher, all the brave's natural armor protects from incorporeal touch attacks, as if it had the ''ghost touch'' quality. This ability replaces Armor Training 3.
 
  
=== Uncanny Dodge ===
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Note that temporary Constitution modifiers, such as those from Rage, do not increase your armor class.
At 11th level, the brave reacts to danger with automated precisions and can no longer be caught flat-footed, nor does he lose his Dex bonus to AC if the attacker is invisible. He still loses her Dexterity bonus to AC if immobilized. A brave with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against him. This ability replaces Armor Training 4.
 
  
=== Unarmored Mastery (Ex) ===
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===Rage Powers===
This works just like Armor Mastery, only the brave must be wearing no armor. This bonus stacks with living resilience with respect to nonlethal damage. This replaces armor mastery.
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The following rage powers complement this archetype:
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energy eruption,
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guarded stance,
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increased damage reduction,
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renewed vigor,
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rolling dodge.
  
 
== Summary of Lost Class Abilities ==
 
== Summary of Lost Class Abilities ==
 
These abilities of the original class are lost or modified in this archetype:
 
These abilities of the original class are lost or modified in this archetype:
* Class Skills
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* Weapon and Armor Proficiency
* Weapon and Armor Proficiency  
 
* Armor Training
 
* Armor Mastery
 

Revision as of 08:01, 13 April 2013

ApathApath Logo
Unofficial rules compendium

The brave is a barbarian brought up in the Way of the Body. A tough upbringing and innumerable skirmishes have made him a warrior of unmatched resilience. His body has a sheen of perfection that marks him as one of the warrior elite.

Class Abilities

The brave has all the class abilities of the barbarian, except as noted below.

Weapon and Armor Proficiency

A brave is proficient with all simple and martial weapons and with shields (except tower shields) but not with any armor.

Way of the Body Armor Bonus (Ex)

As long as he is not wearing any armor, a brave gains a circumstance bonus to natural armor equal to his Constitution bonus. He can use shields normally and the bonus stacks with both natural armor and with enchantment bonuses to natural armor.

Note that temporary Constitution modifiers, such as those from Rage, do not increase your armor class.

Rage Powers

The following rage powers complement this archetype: energy eruption, guarded stance, increased damage reduction, renewed vigor, rolling dodge.

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency