Difference between revisions of "Bow Lord (Apath)"

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=== Volley Fire (Ex) ===
 
=== Volley Fire (Ex) ===
At 7th level the bow lord learns to use volley fire. As a full-round action that triggers an attack of opportunity, the bow lord can use a bow, crossbow, or thrown weapon to attack all targets within a 20 ft. spread. The center of the area must be within the first range increment of a ranged weapon or within 2 range increments of a thrown weapon. The damage is the same as a normal attack of this type, including any favored enemy bonuses, but you may not use Deadly Aim. There is no attack roll and no range penalties. Each target is allowed a Reflex saving throw (DC 10 + ½ the bow lord's level + the bow lord's Wisdom modifier) for half damage. This uses up 10 arrows, bolts, or thrown weapons. At 13th level the damage of volley fire is increased by rolling the damage dice of the weapon twice - no other damage modifier is increased.
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At 7th level the bow lord learns to use volley fire. As a full-round action that triggers an attack of opportunity, the bow lord can use a bow, crossbow, or thrown weapon to attack all targets within a 20 ft. spread. The center of the area must be within the first range increment of a missile weapon or within 2 range increments of a thrown weapon. The damage is the same as a normal attack of this type, including any favored enemy bonuses, but you may not use Deadly Aim. There is no attack roll and no range penalties. Each target is allowed a Reflex saving throw (DC 10 + ½ the bow lord's level + the bow lord's Wisdom modifier) for half damage. This uses up 10 arrows, bolts, or thrown weapons. At 13th level the damage of volley fire is increased by rolling the damage dice of the weapon twice - no other damage modifier is increased.
  
 
=== No Spells ===
 
=== No Spells ===
 
Bow lords do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.
 
Bow lords do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.

Revision as of 14:57, 20 August 2012

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Unofficial rules compendium

The bow lord is a ranger that focuses on the spirituality of the bow to the exception of all other magic.

Combat Style (Ex)

The Bow Lord must choose the archery, crossbow, or throwing combat styles.

Improved Quarry (Ex)

The bow lord gains the quarry ability at 4th level. At 11th level, he can choose a new quarry 10 minutes after an old quarry has been killed or dismissed. This modifies the Quarry ability.

Volley Fire (Ex)

At 7th level the bow lord learns to use volley fire. As a full-round action that triggers an attack of opportunity, the bow lord can use a bow, crossbow, or thrown weapon to attack all targets within a 20 ft. spread. The center of the area must be within the first range increment of a missile weapon or within 2 range increments of a thrown weapon. The damage is the same as a normal attack of this type, including any favored enemy bonuses, but you may not use Deadly Aim. There is no attack roll and no range penalties. Each target is allowed a Reflex saving throw (DC 10 + ½ the bow lord's level + the bow lord's Wisdom modifier) for half damage. This uses up 10 arrows, bolts, or thrown weapons. At 13th level the damage of volley fire is increased by rolling the damage dice of the weapon twice - no other damage modifier is increased.

No Spells

Bow lords do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.