Difference between revisions of "Bard (Apath)"

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m (Eschew Material Components)
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* Bluff (Act, Comedy, Sing, String Instruments)
 
* Bluff (Act, Comedy, Sing, String Instruments)
 
* Diplomacy (Keyboard Instruments, Oratory, String Instruments, Wind Instruments, Act)
 
* Diplomacy (Keyboard Instruments, Oratory, String Instruments, Wind Instruments, Act)
 +
* Disguise (Act)
 
* Fly (Dance)
 
* Fly (Dance)
 
* Handle Animal (Percussion Instruments, Wind Instruments)
 
* Handle Animal (Percussion Instruments, Wind Instruments)
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* Sense Motive (Oratory, Sing)
 
* Sense Motive (Oratory, Sing)
  
Two performance sets to cover all areas of versatile performance except Handle Animal:
+
Two performance sets to cover all areas of versatile performance except Disguise and Handle Animal:
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 20:35, 19 March 2013

ApathApath Logo
Unofficial rules compendium

Eschew Material Components

All bards who are spontaneous spellcasters gain this feat as a bonus feat at first level. Archetypes that change the bard's spellcasting to stop being a spontaneous caster does not gain in.

Versatile Performance Reverse List

This is a reversed list of versatile performance, indicating which regular skills you can substitute for with what performance skills. This is not a rules change, merely a convenient table to use.

  • Acrobatics (Dance)
  • Bluff (Act, Comedy, Sing, String Instruments)
  • Diplomacy (Keyboard Instruments, Oratory, String Instruments, Wind Instruments, Act)
  • Disguise (Act)
  • Fly (Dance)
  • Handle Animal (Percussion Instruments, Wind Instruments)
  • Intimidate (Comedy, Keyboard Instruments, Percussion Instruments)
  • Sense Motive (Oratory, Sing)

Two performance sets to cover all areas of versatile performance except Disguise and Handle Animal:

  • Dance (Acrobatics, Fly)
  • Keyboard Instruments (Diplomacy, Intimidate)
  • Sing (Bluff, Sense Motive)
  • Dance (Acrobatics, Fly)
  • Comedy (Bluff, Intimidate)
  • Oratory (Diplomacy, Sense Motive)