Difference between revisions of "Imbue Order (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
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===Dim Mak===
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Basic Action
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You can transfer the force of your blow through an inanimate object without harming the object. Make a Melee attack that ignores any Armor the opponent may have. You can also do other special Stunts, such as strike at a wall to damage a man leaning against the other side or destroy a specific brick in a pile.
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===Hands Without Shadow===
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Basic Action
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Make a Melee attack against with a difficulty equal to your opponent's Dodge, ignoring any modifiers, such as those from trigger actions.
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===Hard Lessons ===
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Trigger Action (Focus)
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When you hit an opponent but fail to inflict damage you can use this schtick to focus.
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===Lightning Fist===
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Limit Break
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Strike an opponent; if you hit, your opponent may not use Toughness or Armor to reduce damage from your strike.

Revision as of 14:14, 5 March 2008

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Templates for Action
Main article: Powers (Action)


Dim Mak

Basic Action

You can transfer the force of your blow through an inanimate object without harming the object. Make a Melee attack that ignores any Armor the opponent may have. You can also do other special Stunts, such as strike at a wall to damage a man leaning against the other side or destroy a specific brick in a pile.

Hands Without Shadow

Basic Action

Make a Melee attack against with a difficulty equal to your opponent's Dodge, ignoring any modifiers, such as those from trigger actions.

Hard Lessons

Trigger Action (Focus)

When you hit an opponent but fail to inflict damage you can use this schtick to focus.

Lightning Fist

Limit Break

Strike an opponent; if you hit, your opponent may not use Toughness or Armor to reduce damage from your strike.