Difference between revisions of "Summon Gifts (Action Powers)"
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For some creatures the corruption does not take three night but is based on some other criteria, such as the rise of the full moon. A few rare creatures even cause corruption by the end of the round, but this costs two schtick picks and is not recommended for player characters. | For some creatures the corruption does not take three night but is based on some other criteria, such as the rise of the full moon. A few rare creatures even cause corruption by the end of the round, but this costs two schtick picks and is not recommended for player characters. | ||
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Revision as of 21:10, 17 July 2016
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Templates for Action |
Alpha Beast
Finisher
You learn the True Name of the defeated or helpless creature.
Corruption
Finisher
Infect your victims with your own supernatural essence: if this taint is left unchecked they become supernatural creatures as well.
A victim of corruption turns into a monster after the passing of three midnights. This is a particularly nasty Curse. Once the three midnights have passed, the victim is reborn as a creature of your Creature Type. An unnamed creature becomes a typical creature of this type; a named creature is rebuilt with the same point total, using a typical creature of the type (often the user of the power) as a model. You also learn the victim's True Name once they become fully corrupted.
For some creatures the corruption does not take three night but is based on some other criteria, such as the rise of the full moon. A few rare creatures even cause corruption by the end of the round, but this costs two schtick picks and is not recommended for player characters.