Difference between revisions of "Move Force (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
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+ | === Levitate === | ||
+ | Stance | ||
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+ | You can move through the air instead of along the ground. | ||
=== Telekinetic Flight === | === Telekinetic Flight === | ||
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You can fly swiftly through the air. For the rest of the round, you can move through the air with a speed value equal to your [[Ride (Action)|Ride]] skill. Keep track of your direction while flying; only one direction change per round is allowed. If you start a round flying and do not start up a flight power as your first basic action for the round, you fall ten meters downward for each basic action you take. | You can fly swiftly through the air. For the rest of the round, you can move through the air with a speed value equal to your [[Ride (Action)|Ride]] skill. Keep track of your direction while flying; only one direction change per round is allowed. If you start a round flying and do not start up a flight power as your first basic action for the round, you fall ten meters downward for each basic action you take. | ||
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Revision as of 13:27, 26 January 2010
Templates for Action |
- Main article: Powers (Action)
Levitate
Stance
You can move through the air instead of along the ground.
Telekinetic Flight
Basic Action
You can fly swiftly through the air. For the rest of the round, you can move through the air with a speed value equal to your Ride skill. Keep track of your direction while flying; only one direction change per round is allowed. If you start a round flying and do not start up a flight power as your first basic action for the round, you fall ten meters downward for each basic action you take.