Difference between revisions of "Imbue Fire (Action Powers)"
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m (→Stoking the Furnace: => Fuel for the Fire) |
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Make a basic [[Melee (Action)|Melee]] attack; if it causes any damage, the target takes a wound instead of a hit. | Make a basic [[Melee (Action)|Melee]] attack; if it causes any damage, the target takes a wound instead of a hit. | ||
− | === | + | === Fuel for the Fire === |
Trigger Action (Focus) | Trigger Action (Focus) | ||
− | Whenever you cause a Hit to an opponent, you can focus. | + | Whenever you cause a Hit to an opponent using [[Melee (Action)|Melee]], you can focus. |
Revision as of 12:38, 10 February 2010
Templates for Action |
- Main article: Powers (Action)
Bite of the Dragon
Trigger Action (Combo)
Add +3 to the damage of a Melee attack you are about to make.
Breath of the Dragon
Basic Action
Make a basic Melee attack with a +2 bonus to your normal damage.
Claw of the Dragon
Trigger Action (Followup)
Add +2 to the Outcome of an already successful Melee attack you have just made.
Fire Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Fire Touch does disruption/fire damage.
Hell's Heart
Limit Break
Make a basic Melee attack; if it causes any damage, the target takes a wound instead of a hit.
Fuel for the Fire
Trigger Action (Focus)
Whenever you cause a Hit to an opponent using Melee, you can focus.