Difference between revisions of "Imbue Fire (Action Powers)"
(Hell's Heart, Stoking the Furnance) |
(Fire Touch) |
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Add +2 to the Outcome of an already successful [[Melee (Action)|Melee]] attack you have just made. | Add +2 to the Outcome of an already successful [[Melee (Action)|Melee]] attack you have just made. | ||
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+ | ===Fire Touch=== | ||
+ | {{Template:Touch (Action Powers)}} | ||
+ | |||
+ | Fire Touch does [[Damage Types (Action)#Disruption| disruption/fire damage]]. | ||
=== Hell's Heart === | === Hell's Heart === |
Revision as of 15:20, 5 March 2008
Templates for Action |
- Main article: Powers (Action)
Bite of the Dragon
Trigger Action (Combo)
Add +3 to the damage of a Melee attack you are about to make.
Breath of the Dragon
Basic Action
Make a basic Melee attack with a +2 bonus to your damage.
Claw of the Dragon
Trigger Action (Followup)
Add +2 to the Outcome of an already successful Melee attack you have just made.
Fire Touch
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Fire Touch does disruption/fire damage.
Hell's Heart
Limit Break
Make a basic Melee attack; if it causes any damage, the target takes a wound instead of a hit.
Stoking the Furnace
Trigger Action (Focus)
Whenever you cause a hit to an opponent, you can focus.