Difference between revisions of "Detect Flux (Action Powers)"

From Action
Jump to navigation Jump to search
(Predict Randomness)
 
(Eyes of the Fox)
Line 1: Line 1:
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 +
 +
===Eyes of the Fox===
 +
[[Action (Action)#Trigger_Action | Trigger Action]]
 +
 +
You can use this once per die roll someone else makes. The GM must tell you the numerical value of one of the character's attributes, skills, or current point totals. You choose which one. You can do this in or out of combat.
  
 
=== Predict Randomness ===
 
=== Predict Randomness ===
 
Trigger Action
 
Trigger Action
  
Whenever random chance can affect an outcome, you can use this action to predict the result. Since all die rolls in [[Action]] involve chance, this allows you to predict the outcome of most actions, just as they are about to occur. The usefullness of this is debatable, but it does allow you to decide whether to use other Trigger Actions triggered by the event you predicted the outcome for.
+
Whenever random chance can affect an outcome, you can use this action to predict the result. Since all die rolls in [[Action]] involve chance, this allows you to predict the outcome of most actions, just as they are about to occur. The usefulness of this is debatable, but it does allow you to decide whether to use other Trigger Actions triggered by the event you predicted the outcome for.

Revision as of 15:13, 5 March 2008

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Eyes of the Fox

Trigger Action

You can use this once per die roll someone else makes. The GM must tell you the numerical value of one of the character's attributes, skills, or current point totals. You choose which one. You can do this in or out of combat.

Predict Randomness

Trigger Action

Whenever random chance can affect an outcome, you can use this action to predict the result. Since all die rolls in Action involve chance, this allows you to predict the outcome of most actions, just as they are about to occur. The usefulness of this is debatable, but it does allow you to decide whether to use other Trigger Actions triggered by the event you predicted the outcome for.