Difference between revisions of "Transmute Magic (Action Powers)"
Jump to navigation
Jump to search
(Sustaining) |
m (Format) |
||
Line 1: | Line 1: | ||
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> | ||
− | ==Sustaining== | + | ===Sustaining=== |
Limit Break | Limit Break | ||
You can extend the duration of any one power that is already in effect to last a whole session. This can be very powerful; the Gamemaster may not allow it for all effects. | You can extend the duration of any one power that is already in effect to last a whole session. This can be very powerful; the Gamemaster may not allow it for all effects. |
Revision as of 12:29, 22 December 2007
Templates for Action |
- Main article: Powers (Action)
Sustaining
Limit Break
You can extend the duration of any one power that is already in effect to last a whole session. This can be very powerful; the Gamemaster may not allow it for all effects.