Difference between revisions of "Touch (Action Powers)"

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m (+2 Damage)
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Stance
 
Stance
  
You can imbue a normal melee attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to the damage type, he takes +3 damage. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all. This is the same as the Melee Weapon ability [[Melee Weapon Abilities (Action)#Elemental | Added Damage (Elemental)]].
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You can imbue a normal [[Melee (Action)|Melee]] attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all. This is the same as the Melee Weapon ability [[Melee Weapon Abilities (Action)#Elemental | Added Damage (Elemental)]].

Revision as of 08:57, 6 March 2008

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Main article: Powers (Action)

Stance

You can imbue a normal Melee attack with extra damage of another type than the attack normally does. Unless the target has some extra resistance to that type of damage, he takes +2 damage from the attack. Against someone immune to the ordinary damage of the weapon or to the elemental effect, the weapon does its basic damage. A target immune both to the elemental damage and the regular damage takes no damage at all. This is the same as the Melee Weapon ability Added Damage (Elemental).