Difference between revisions of "Sense the Unnatural (Action)"

From Action
Jump to navigation Jump to search
 
Line 3: Line 3:
 
Basic Action
 
Basic Action
  
You have a sense for the unnatural. You gain premonitions as you approach a creature, thing, or situation that involves [[Powers (Action)|Powers]] of an [[Power_Rules_(Action)#Origin|Origin]] other than your own. The GM might call for [[Recon (Action)|Recon]] checks to notice this, or you can call for a check as a Basic Action. This does not help you spot a power-user, but helps prevent surprise.
+
You have a sense for the unnatural. You gain premonitions as you approach a creature, thing, or situation that involves [[Powers (Action)|Powers]]. The GM might call for [[Recon (Action)|Recon]] checks to notice this, or you can call for a check as a Basic Action. This does not help you spot a power-user, but helps prevent surprise.

Latest revision as of 14:54, 19 November 2018

ActionT4 logo
Heroic Action Role-Play

This is a Racial Power for Action

Sense the Unnatural

Basic Action

You have a sense for the unnatural. You gain premonitions as you approach a creature, thing, or situation that involves Powers. The GM might call for Recon checks to notice this, or you can call for a check as a Basic Action. This does not help you spot a power-user, but helps prevent surprise.