Difference between revisions of "Delusion (5A)"
m (→Otherworldly Patron Features: wip) |
(Delusion Blast) |
||
Line 27: | Line 27: | ||
At 6th level, any illusion spell you cast has twice the normal area, and the maximum duration of the spell is twice what it normally is. If the illusion causes dice of damage, add an extra die of the same type the spell already does. | At 6th level, any illusion spell you cast has twice the normal area, and the maximum duration of the spell is twice what it normally is. If the illusion causes dice of damage, add an extra die of the same type the spell already does. | ||
− | === | + | === Delusion Blast === |
− | At 10th level, | + | At 10th level, when you hit a creature with your Eldritch Blast, that creature must make a Wisdom saving throw against your spell save DC or be affected as by the [http://dnd5e.wikidot.com/spell:confusion Confusion] spell until the end of your next turn. |
+ | A creature need only make one saving throw per round, even if you hit them multiple times. | ||
=== XXX === | === XXX === | ||
At 14th level | At 14th level |
Revision as of 16:03, 5 October 2021
Starfox's 5th Edition Fan Page |
The warlock of delusion can never be sure who their patron is. Elusive as mist, possibly deranged, eternally lost, delusion leads the warlock on meandering paths folk were not meant to thread.
Otherworldly Patron Features
Expanded Spell List
Spell Level | Spells |
1 | Disguise Self, Silent Image |
2 | Phantasmal Force, Silence |
3 | Catnap, Phantom Steed |
4 | Greater Invisibility, Phantasmal Killer |
5 | Creation, Seeming |
Host of Illusions
When you choose this patron at 1st level you learn the Minor Illusion cantrip. You can cast this spell again and again without dismissing any previous minor images you may have created.
Powerful Illusions
At 6th level, any illusion spell you cast has twice the normal area, and the maximum duration of the spell is twice what it normally is. If the illusion causes dice of damage, add an extra die of the same type the spell already does.
Delusion Blast
At 10th level, when you hit a creature with your Eldritch Blast, that creature must make a Wisdom saving throw against your spell save DC or be affected as by the Confusion spell until the end of your next turn. A creature need only make one saving throw per round, even if you hit them multiple times.
XXX
At 14th level