Difference between revisions of "Plant Cantrips (Action)"
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m (→Plant Cantrips: wk) |
m (→Plant Cantrips: wk) |
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Basic Action | Basic Action | ||
− | You can instruct a | + | You can instruct a living plant to do something it is capable of doing - usually limited to such things as unseasonal growth, flowering, or turning to face a certain direction. |
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You can tell the health and kind of a plant by touch. | You can tell the health and kind of a plant by touch. | ||
− | You can make plants grow as much as they normally do in one week of growing season. | + | You can make plants grow as much as they normally do in one week of growing season. Over time this can be used to grow plants into unusual and useful shapes. |
− | If you use these powers more than once per day on a particular plant or in a way that leaves the plant out of its seasonal rhythm, it may die. | + | If you use these powers more than once per day on a particular plant or in a way that leaves the plant out of its seasonal rhythm, it may die. |
+ | You can cause plants and plant matter (including dead wood) to glow, outlining certain parts and providing ghostly illumination. |
Latest revision as of 12:18, 22 May 2018
Templates for Action |
- Main article: Powers (Action)
Plant Cantrips
Basic Action
You can instruct a living plant to do something it is capable of doing - usually limited to such things as unseasonal growth, flowering, or turning to face a certain direction. You can tell the health and kind of a plant by touch. You can make plants grow as much as they normally do in one week of growing season. Over time this can be used to grow plants into unusual and useful shapes. If you use these powers more than once per day on a particular plant or in a way that leaves the plant out of its seasonal rhythm, it may die. You can cause plants and plant matter (including dead wood) to glow, outlining certain parts and providing ghostly illumination.