Difference between revisions of "Organization Table (Action)"
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|valign=top width="19%"|Farming | |valign=top width="19%"|Farming | ||
|valign=top width="19%"|Fey, Gifts<br>Architecture | |valign=top width="19%"|Fey, Gifts<br>Architecture | ||
− | |valign=top width="19%"| | + | |valign=top width="19%"|Industry |
|valign=top width="19%"|Army | |valign=top width="19%"|Army | ||
|- | |- | ||
|valign=top width="19%"|'''Water'''<br>'''Mind'''<br>Communications<br>Spring | |valign=top width="19%"|'''Water'''<br>'''Mind'''<br>Communications<br>Spring | ||
− | |valign=top width="19%"|Education<br>Tradition | + | |valign=top width="19%"|Soft Infrastructure<br>Human Capital<br>Education<br>Tradition |
|valign=top width="19%"|Spiritual<br>Performing arts | |valign=top width="19%"|Spiritual<br>Performing arts | ||
− | |valign=top width="19%"| | + | |valign=top width="19%"|Hard Infrastructure |
|valign=top width="19%"|Navy | |valign=top width="19%"|Navy | ||
|- | |- | ||
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|valign=top width="19%"|Crafts | |valign=top width="19%"|Crafts | ||
|valign=top width="19%"|Arcane<br>Creative arts | |valign=top width="19%"|Arcane<br>Creative arts | ||
− | |valign=top width="19%"|Finance | + | |valign=top width="19%"|Finance<br>Trade |
|valign=top width="19%"|Siege-works | |valign=top width="19%"|Siege-works | ||
|- | |- | ||
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|valign=top width="19%"|Chi, Psi<br>Literary arts<br>Diplomacy | |valign=top width="19%"|Chi, Psi<br>Literary arts<br>Diplomacy | ||
|valign=top width="19%"|Social Science<br>Law | |valign=top width="19%"|Social Science<br>Law | ||
− | |valign=top width="19%"| Special Forces<br>Adventurers | + | |valign=top width="19%"| Special Forces<br>Adventurers<br>Cavalry |
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Latest revision as of 11:22, 15 February 2020
Heroic Action Role-Play |
- This is a work in progress.
Earth Peasantry Sustenance |
Water Spiritual Magic |
Fire Bourgeois Industry |
Air Nobility Military | |
Earth Body Rural Summer |
Farming | Fey, Gifts Architecture |
Industry | Army |
Water Mind Communications Spring |
Soft Infrastructure Human Capital Education Tradition |
Spiritual Performing arts |
Hard Infrastructure | Navy |
Fire Reflexes Urban Winter |
Crafts | Arcane Creative arts |
Finance Trade |
Siege-works |
Air Move Intellective Fall |
Physical Science | Chi, Psi Literary arts Diplomacy |
Social Science Law |
Special Forces Adventurers Cavalry |