Difference between revisions of "Order Form Description (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
− | Order is the system of the world; the ordered universe of space and matter we are all familiar with. It is associated with what science calls entropy; a completely ordered universe | + | Order is the system of the world; the ordered universe of space and matter we are all familiar with. It is associated with what science calls low entropy; a completely ordered universe has no content but enormous potential. |
− | : '''Alternate Names''': | + | : '''Alternate Names''': Harmony, Harmonics, Law. |
===Associations=== | ===Associations=== | ||
− | : '''Creature ''': [[Virtues (Action | + | : '''Creature ''': [[Virtues (Action)|Virtues]] |
− | : '''Skill ''': | + | : '''Skill ''': [[Ride (Action)|Ride]] |
− | : '''Attribute ''': Mind | + | : '''Attribute ''': [[Mind (Action)|Mind]] |
− | : '''Sense ''': | + | : '''Sense ''': Harmonics, as in music |
: '''Mood ''': Serene | : '''Mood ''': Serene | ||
− | : '''Blast''': | + | : '''Blast''': [[Damage_Types_(Action)#Sonic|Sonic]] |
+ | |||
+ | {{ : Order Cantrips (Action)}} |
Latest revision as of 11:59, 22 May 2018
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Templates for Action |
- Main article: Powers (Action)
Order is the system of the world; the ordered universe of space and matter we are all familiar with. It is associated with what science calls low entropy; a completely ordered universe has no content but enormous potential.
- Alternate Names: Harmony, Harmonics, Law.
Associations
- Creature : Virtues
- Skill : Ride
- Attribute : Mind
- Sense : Harmonics, as in music
- Mood : Serene
- Blast: Sonic
Order Cantrips
Basic Action
You can avoid chance, making worn objects last, longer or making a die or coin spin without falling on any of its faces. You can calculate odds on simple events, such as dice or cards. You can spot the weakest part in a mechanical structure. You have true pitch and can tell the frequency of sound (tough you may express it in less technical terms). You can keep an exact pace or beat, like a metronome.