Difference between revisions of "Obsession (Action)"

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=== Obsession ===
 
Inherent
 
Inherent
  
You are fascinated with a specific craft, task or ability. Your fascination is a goal in itself, sometimes to your peril. You spend much time learning the every variation and nuisance of this single ability. It is rare but possible to be fascinated with several things by taking the schtick several times, usually related fields like singing and playing the zither.
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''You are obsessed with a specific craft, task or ability. Your obsession is a goal in itself, sometimes to your peril. You spend much time learning every variation and nuisance of this single ability. Obsession is prized in craftsmen and artists, and objects thus made sometimes even display wondrous magical enchantments, as appropriate to their nature.''
  
''[[Dwarfs (Action)|Dwarfs]] are fascinated by crafts, and are justly famous for their artistry, their usual taciturn natures channeled entirely into a single pursuit.''
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Chose an area of specialization. This can be a skill, but also an area related to a part of several skills.
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Examples include gems, gardening, playing the lyre, explosives, rocketry, and so on.
  
''[[Goblins (Action)|Goblins]] have different fascinations depending on their aspect. As goblins, tey are fascinated by traps, fire, and anything that goes boom! As gnomes they are fascinated by fine crafts such as alchemy, jewelry, and precision mechanics. As kobolds they are fascinated by mining.''
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When working in this field, after making a die roll, you can spend a [[Fortune (Action)|Fortune]] point and roll 1d6 and add this to your Outcome. This additional die is not open-ended.
 
 
Fascination is much more narrow and precisely defined than [[Attributes & Skills (Action)|skills]]. Examples include gem cutting, gardening, playing the lyre and so on. With this particular task, you roll an additional bonus die.
 
 
 
Fascination is especially prized in craftsmen and artists, and objects thus made sometimes even display wondrous magical enchantments, as appropriate to their nature.
 
 
 
Fascination does not generally apply to combat or action scenes. The only exception is hatred: you can be obsessed with hatred of a specific type of foe that has wronged you greatly, and can then apply the fascination bonus towards attacks against such opponents. Examples include the common [[Dwarfs (Action)|Dwarf]] hatred of [[Orks (Action)|Orks]]. Such hatreds are seen as a perversion of fascination by most civilized creatures.
 

Latest revision as of 20:53, 11 June 2018

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Heroic Action Role-Play

This is a Racial Power for Action

Obsession

Inherent

You are obsessed with a specific craft, task or ability. Your obsession is a goal in itself, sometimes to your peril. You spend much time learning every variation and nuisance of this single ability. Obsession is prized in craftsmen and artists, and objects thus made sometimes even display wondrous magical enchantments, as appropriate to their nature.

Chose an area of specialization. This can be a skill, but also an area related to a part of several skills. Examples include gems, gardening, playing the lyre, explosives, rocketry, and so on.

When working in this field, after making a die roll, you can spend a Fortune point and roll 1d6 and add this to your Outcome. This additional die is not open-ended.