Difference between revisions of "Masterwork Item (Action)"

From Action
Jump to navigation Jump to search
Line 1: Line 1:
 
<noinclude>{{action item schtick}}{{tocright}}</noinclude>
 
<noinclude>{{action item schtick}}{{tocright}}</noinclude>
 
===Masterwork Item ===
 
===Masterwork Item ===
This is a mundane tool that is very well made. Unlike most [[Items_(Action)|Item Schticks]] it does not require that the item has an [[Power_Rules_(Action)#Origin|Origin]] - tough if any of the other schticks in the item requires an origin, that overrides this benefit.
+
This is a mundane tool that is very well made. Unlike most [[Items_(Action)|Item Schticks]].
  
 
The workmanship gives +1 to the damage of weapons or the protection value of armors. It can be applied to other gear only with the GMs permission and a similar benefit must be agreed upon. Masterwork Weapon cannot give a bonus to skill values.
 
The workmanship gives +1 to the damage of weapons or the protection value of armors. It can be applied to other gear only with the GMs permission and a similar benefit must be agreed upon. Masterwork Weapon cannot give a bonus to skill values.
  
 
An item can be both [[Masterwork_Item_(Action)|Masterwork]] and [[Power_Enhanced_Item_(Action)|Power Enhanced]], with cumulative benefits.
 
An item can be both [[Masterwork_Item_(Action)|Masterwork]] and [[Power_Enhanced_Item_(Action)|Power Enhanced]], with cumulative benefits.

Revision as of 12:32, 14 September 2012

ActionT4 logo
Heroic Action Role-Play

This is as Item Schtick for Action

Masterwork Item

This is a mundane tool that is very well made. Unlike most Item Schticks.

The workmanship gives +1 to the damage of weapons or the protection value of armors. It can be applied to other gear only with the GMs permission and a similar benefit must be agreed upon. Masterwork Weapon cannot give a bonus to skill values.

An item can be both Masterwork and Power Enhanced, with cumulative benefits.