Katar (Action): Difference between revisions
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|weapon=Katar | |weapon=Katar | ||
|damage={{+}}2 | |damage={{+}}2 | ||
|damagetype=Piercing | |||
|type=Melee | |type=Melee | ||
|hands=1H | |hands=1H | ||
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|property4= | |property4= | ||
|description=A thin dagger usually wielded in the off hand and used with a punching motion. Sometimes fitted to a glove (cestus) or on the back of the lower arm | |description=A thin dagger usually wielded in the off hand and used with a punching motion. Sometimes called the dirk or punch dagger. Can be worn fitted to a glove (cestus) or on the back of the lower arm. Not balanced for throwing. | ||
Latest revision as of 12:16, 5 November 2011
This is a weapon data page for Action.
| Heroic Action Role-Play |
Katar
One-handed blacksmith melee weapon
Hands: 1H
Size: Small
Tech: Blacksmith
Type: Melee
Range: Adjacent
Damage: +2 Piercing
Properties: Armor defeating, offhand strike
A thin dagger usually wielded in the off hand and used with a punching motion. Sometimes called the dirk or punch dagger. Can be worn fitted to a glove (cestus) or on the back of the lower arm. Not balanced for throwing.
