Difference between revisions of "Grace (Action)"

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Basic Action
 
Basic Action
  
You can walk along any surface, even one that could not carry your weight, a distance equal to your [[Move (Action)|Move]]. You are not deterred by vertical surfaces, narrow ledges, slack ropes and can even walk along a thin thread, water surface, or soft snow. You cannot walk on ceilings. This makes you hard to spot because you are in positions where nobody would think to look for you, so you can [[Maneuver (Action)#Sneak|Sneak]] as long as you can stay above your prey or otherwise in a spot they would not look.
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You can walk along any surface, even one that could not carry your weight, a distance equal to your [[Move (Action)|Move]]. You are not deterred by vertical surfaces, narrow ledges, slack ropes and can even walk along a thin thread, spider web, or soft snow. You cannot walk on ceilings. This makes you hard to spot because you are in positions where nobody would think to look for you, so you can [[Maneuver (Action)#Sneak|Sneak]] as long as you can stay above your prey or otherwise in a blind spot they would not normally look.
  
After this action, you can stand still in a position that could not normally support you for the rest of the sequence, but must use Grace again if you wish to continue moving.
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After this action, you can stand still in a position that could not normally support you for the rest of the round , but must use Grace again if you wish to continue moving.

Revision as of 13:27, 3 February 2010

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Heroic Action Role-Play

Basic Action

You can walk along any surface, even one that could not carry your weight, a distance equal to your Move. You are not deterred by vertical surfaces, narrow ledges, slack ropes and can even walk along a thin thread, spider web, or soft snow. You cannot walk on ceilings. This makes you hard to spot because you are in positions where nobody would think to look for you, so you can Sneak as long as you can stay above your prey or otherwise in a blind spot they would not normally look.

After this action, you can stand still in a position that could not normally support you for the rest of the round , but must use Grace again if you wish to continue moving.