Difference between revisions of "Evil Eye (Action)"

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m (→‎Evil Eye: range)
(→‎Evil Eye: reroll)
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Trigger Action
 
Trigger Action
  
When you see another creature within [[Mind (Action)|Mind]] meters succeed on an action, you can spend a [[Fortune (Action)|Fortune]] point to force them to roll an additional [[Actions_(Action)#Bonus_Dice|Penalty Die]].
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When you see another creature within [[Mind (Action)|Mind]] meters succeed on an action, you can spend a [[Fortune (Action)|Fortune]] point to force them to reroll under the Evil Eye. This is the same as a standard roll, only the result is always negative; whichever die comes up with the higher result becomes the negative die. There is one exception. If they roll a boxcars on a confident roll, the dice go wild and they go back to making it as a standard roll, which can give either positive or negative results.

Revision as of 21:01, 19 June 2011

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Heroic Action Role-Play

This is a Racial Power for Action

Evil Eye

Trigger Action

When you see another creature within Mind meters succeed on an action, you can spend a Fortune point to force them to reroll under the Evil Eye. This is the same as a standard roll, only the result is always negative; whichever die comes up with the higher result becomes the negative die. There is one exception. If they roll a boxcars on a confident roll, the dice go wild and they go back to making it as a standard roll, which can give either positive or negative results.