Difference between revisions of "Dodge Light (Action Powers)"
Jump to navigation
Jump to search
(<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> Placeholder) |
(Impervious as the Sun) |
||
Line 1: | Line 1: | ||
<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | ||
− | + | === Impervious as the Sun === | |
+ | Trigger Action (Defense) | ||
+ | |||
+ | Make an Active Defense, with the usual +3 Dodge bonus. In addition, those that fail to strike you in close combat during this shot loses one additional shots from their shot counters. Unnamed characters that fail to hit you lose their entire next action. |
Revision as of 14:26, 27 December 2012
Templates for Action |
- Main article: Dodge (Action Powers)
Impervious as the Sun
Trigger Action (Defense)
Make an Active Defense, with the usual +3 Dodge bonus. In addition, those that fail to strike you in close combat during this shot loses one additional shots from their shot counters. Unnamed characters that fail to hit you lose their entire next action.