Difference between revisions of "Classes (5A)"
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m (→Rogue: * Holy Slayer (5A) - Paladin and Guidance) |
(== Sorcerer == '''Wild Magic) |
||
Line 28: | Line 28: | ||
* [[Holy Slayer (5A)]] - Paladin and Guidance | * [[Holy Slayer (5A)]] - Paladin and Guidance | ||
* [[Saint of Sinners (5A)]] - Divine domains | * [[Saint of Sinners (5A)]] - Divine domains | ||
+ | |||
+ | == Sorcerer == | ||
+ | '''Wild Magic | ||
+ | * '''Wild Magic Surge''' Any time you roll a 10 on an attack roll for a spell or an opponent rolls a 10 on a saving throw against one of your spells, roll on the Wild Magic Surge table. | ||
+ | * '''Bend Luck''' At the cost of a sorcery point when you cast a 1st level or higher spell, you can roll on the Wild Magic Surge table and regain the use of Bend Luck. | ||
+ | * A '''Wild Magic Surge''' can never inflict more damage than three hit points per level. | ||
== Wizard == | == Wizard == | ||
* [[School of Theurgy (5A)|School of Theurgy]] | * [[School of Theurgy (5A)|School of Theurgy]] |
Revision as of 16:48, 14 July 2021
Starfox's 5th Edition Fan Page |
Artificer
Alchemist can create infusions of potions and magical oils.
- Spellcasting All alchemist spells that have a variable effect based on the level of spell slot used have an effect as if cast using a spell slot of the highest level the alchemist has access to.
- Experimental Elixir At the end of a long rest, you can produce a number of experimental elixirs equal to your level. You roll the effect of each experimental elixir as it is created, and you know the effect of each experimental elixir. Using an experimental elixir on yourself is a bonus action.
Barbarian
Berserker The exhaustion caused by frenzy is recovered at the rate of one level of exhaustion per minute If you rage again without recovering your exhaustion, you ignore the effects of exhaustion, but at the end of the rage the levels of exhaustion stack.
Storm Herald Storm aura does not require an action to continue the aura used on the turn before.
Cleric
Overpowered domains: Peace, Twilight.
Druid
Moon Druid Needs to have the challenge rating of wild shape revised.
Ranger
Beast Master Conclave Commanding the companion is a bonus action.
Rogue
- Holy Slayer (5A) - Paladin and Guidance
- Saint of Sinners (5A) - Divine domains
Sorcerer
Wild Magic
- Wild Magic Surge Any time you roll a 10 on an attack roll for a spell or an opponent rolls a 10 on a saving throw against one of your spells, roll on the Wild Magic Surge table.
- Bend Luck At the cost of a sorcery point when you cast a 1st level or higher spell, you can roll on the Wild Magic Surge table and regain the use of Bend Luck.
- A Wild Magic Surge can never inflict more damage than three hit points per level.