Chain whip (Action): Difference between revisions

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|type=Melee
|type=Melee
|hands=2H
|hands=2H
|range=Reach
|size=Medium
|size=Medium
|tech=Clockwork
|tech=Clockwork
|property1=entangle
|property1=double strike
|property2=great blow
|property2=entangle
|property3=great blow
|property3=intercept
|property3=intercept
|property4=offhand strike
|property4=
 
|description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends to do cutting damage.  
|description=A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends.  


}}
}}

Latest revision as of 18:50, 14 January 2021

This is a weapon data page for Action.

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Heroic Action Role-Play


Chain Whip

Two-handed clockwork melee weapon

Hands: 2H
Size: Medium
Tech: Clockwork
Type: Melee
Range: Reach
Damage: +2 Blunt
Properties: Double strike, entangle, intercept

A long chain with a weight at each end. Called manrikigusari in Japan. Variants use cord or wire, or fasten blades at the ends to do cutting damage.