Difference between revisions of "Battle Smith (5A)"

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* '''Steel Defender''' Has a number of Hit Dice [d8s] equal to your artificer level and a +2 Constitution modifier and gains a one-time bonus to hit points equal to your Intelligence bonus. It's Hit Point average is (6.5) x your artificer level + your Intelligence modifier, rounded down, minimum 20 Hit Points. ''This rules is what I expect we will want to play with at higher levels, as I think the Steel Defender's HP will scale too slowly. We'll see how it works out.
 
* '''Steel Defender''' Has a number of Hit Dice [d8s] equal to your artificer level and a +2 Constitution modifier and gains a one-time bonus to hit points equal to your Intelligence bonus. It's Hit Point average is (6.5) x your artificer level + your Intelligence modifier, rounded down, minimum 20 Hit Points. ''This rules is what I expect we will want to play with at higher levels, as I think the Steel Defender's HP will scale too slowly. We'll see how it works out.
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: You can make the steel defender into a Large creature. This increases its space to 10 ft., gives it an additional hit point per level, and allows it to carry a rider of Medium size.

Revision as of 14:36, 21 October 2021

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This is an Artificer Specialization.

  • Steel Defender Has a number of Hit Dice [d8s] equal to your artificer level and a +2 Constitution modifier and gains a one-time bonus to hit points equal to your Intelligence bonus. It's Hit Point average is (6.5) x your artificer level + your Intelligence modifier, rounded down, minimum 20 Hit Points. This rules is what I expect we will want to play with at higher levels, as I think the Steel Defender's HP will scale too slowly. We'll see how it works out.
You can make the steel defender into a Large creature. This increases its space to 10 ft., gives it an additional hit point per level, and allows it to carry a rider of Medium size.