Difference between revisions of "Death Powers (FiD)"

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|align="left" valign="top" | '''Hunt'''  
 
|align="left" valign="top" | '''Hunt'''  
|valign="top"| '''Scent of Death''' <br> Track and pursue undead and corpses.  
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|valign="top"| '''Scent of Death'''   <br> Track and pursue undead and corpses.  
|valign="top"| '''Shard of Death''' <br> Attack similar to a fine and potent rifle.
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|valign="top"| '''Shard of Death'''   <br> Attack similar to a fine and potent rifle.
|valign="top"| '''Shard of Death''' <br> You can create signs of haunting, such as faintly glowing images, rattling noises, and banging doors. You can cover a single room indoors or a city block outdoors.
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|valign="top"| '''Wraithly Warning''' <br> Create signs of haunting.
|valign="top"| '''Outbreak'''       <br> Attack like fine and potent grenade.   
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|valign="top"| '''Outbreak'''         <br> Attack like fine and potent grenade.   
 
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|align="left" valign="top" | '''Prowl'''  
 
|align="left" valign="top" | '''Prowl'''  
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'''Dismiss''' <br> Banish undead and dismiss Death powers. Summoned undead are usually just gone, natural undead may reform later. You can end the operation of a death ability. You can summon undead spirits to animate corpses as simple corporeal undead.
 
'''Dismiss''' <br> Banish undead and dismiss Death powers. Summoned undead are usually just gone, natural undead may reform later. You can end the operation of a death ability. You can summon undead spirits to animate corpses as simple corporeal undead.
  
'''Shard of Death''' <br> You can create signs of haunting, such as faintly glowing images, rattling noises, and banging doors. You can cover a single room indoors or a city block outdoors.
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'''Wraithly Warning''' <br> You can create signs of haunting, such as faintly glowing images, rattling noises, and banging doors. You can cover a single room indoors or a city block outdoors.
  
 
'''Name of the Deceased''' <br> Identify corpses, cadavers, including silk, leather, and undead, learning their use and abilities.
 
'''Name of the Deceased''' <br> Identify corpses, cadavers, including silk, leather, and undead, learning their use and abilities.

Revision as of 18:53, 10 July 2024

Fox in the DarkFox in the Dark logo
Starfox's Blades in the Dark fan page
Powers (FiD)Fox in the Dark logo

Death and disease are powerful forces.

Action and motivation need not cease with death. Characters can use the powers of the dead, learn their secrets, and even reanimate them as undead.

Death attacks are made with phlegm and ectoplasm that inflict disease. Paradoxically this means that death attacks don't kill quickly, instead they take their time as disease and infection kills you, and this is extremely hard to cure. Death attacks can weaken and corrupt objects, but again this is slow.

Death creatures are spirits of the dead. Study can call apparition that can communicate but not act. Attune can call ghosts that scare and some poltergeist activities at and undead spirits can be called to inhabit corpses as zombies and skeletons. At mid to high tiers, spirits can be called to possess stronger things, such as an undead knight or a powerful mummy, or as incorporeal undead that can walk thru walls and are invulnerable to weapons that are not potent.

Death Power Effects Table

Action Basic
No minimum
3 Stress
Advanced
Minimum 2 Dice
5 Stress
Master
Minimum 4 Dice
7 Stress
Apex
Minimum 6 Dice
13 Stress
Attune Soul Sense
Detect undead and Death powers.
Defy Death
Banish undead and dismiss Death powers. Animate corpses.
Defiant Spirit
Summon undead.
Soul's Crossing
Create a portal to the plane of death.
Command Wraith's Whisper
Command undead even if you don't share a language.
Spectral Speech
Communicate with undead and dead things over vast distances.
Wraith's Will
Command undead as if you were their superior.
Enslave
Permanently bind undead to service.
Consort Death Mask
Make clothes and accessories rotten but functional when used by you and undead creatures.
Gift of Undeath
Assume the form of an undead.
Curse of Undeath
Shapechange a willing or helpless creature into a undead.
Haunted Hunt
Transform a number of willing creatures into undead, give a simple instruction.
Finesse Harrowing Herse
Ride undead or a vehicle of death as if they were trained.
Scythe
Fine and potent close-range attack, similar to a fine potent weapon.
Dead Man's Hand
Fine manipulation of corpses and undead.
Deluge of Death
A wall of undead, suppressing scale.
Hunt Scent of Death
Track and pursue undead and corpses.
Shard of Death
Attack similar to a fine and potent rifle.
Wraithly Warning
Create signs of haunting.
Outbreak
Attack like fine and potent grenade.
Prowl Deathwatch
Hide in graveyards, tombs, and haunted places.
Ghost Walk
Move on and through tombs, corpses, and cadavers.
Dance Macabre
Bring allies when you use Deathwatch and Ghost Walk.
Death March
Crew teleport from one burial place to another.
Skirmish Touch of Death
A close-range attack, similar in effect to a melee weapon or pistol.
Hand of Death
Fine and potent Touch of Death.
Ghost Dance
Distractions and obstructions prevent scale.
Carnival of Carnage
Attack all enemies in a wide area.
Study Name of the Deceased
Identify corpses, cadavers, and materials taken from the dead.
Seance
Summon an apparition of a dead person you have a link to and ask them questions.
Obituary
Sense the past events of of a corpse or place of death.
Tale of Tragedy
Obituary for every corpse in a large area.
Survey Scent of Death
Sense manifestations of death, including undead and Death powers.
Skull Eye
Choose an skull or a representation of one; perceive as if you were at that spot.
Seeking Skull
Choose a location or creature. You gain a sensor at the nearest skull.
Omnipresent Death
You perceive from all skulls at once over a wide area.
Sway Moody Dead
Understand undead even if normally couldn't and sense their motivations.
Dead Men Talking
You and allies can communicate with undead. You can make folk morose.
Elegy
You can post suggestions in the mind of an undead.
Unity in Death
Permanently change the personality and motivations of undead.
Tinker Dead Style
Work the remains of the dead. Make decrepit and broken items function normally.
Dead Craft
Shape materials you can Dead Polish as if they were of clay.
Luxuries of the Dead
Create Dead Polish objects out of nothing, Create fine and potent items.
Funerary Splendor
Mass produce Dead Craft or make something large, such as a vehicle or building.
Wreck Rot of Death
Wreck remnants of the dead. Finish off damaged things. Noisy and leaves a twisted object in place.
Rot of Oblivion
Rot of Death, but faster as if they were wood. Works as a fine potent sledgehammer in combat.
Dust to Dust
Rot of Oblivion and destroyed targets silently disappear or are reduced to a fine dust.
Crypt Cataclysm
Similar to Rot to Oblivion, but over a large area. Level a necropolis or anything weathered.

Dismiss
Banish undead and dismiss Death powers. Summoned undead are usually just gone, natural undead may reform later. You can end the operation of a death ability. You can summon undead spirits to animate corpses as simple corporeal undead.

Wraithly Warning
You can create signs of haunting, such as faintly glowing images, rattling noises, and banging doors. You can cover a single room indoors or a city block outdoors.

Name of the Deceased
Identify corpses, cadavers, including silk, leather, and undead, learning their use and abilities.

Expanded Death Powers

Expanded descriptions of effects that differ significantly from Typical Powers.

Command

Translate: You and allies can communicate with undead. You can create fear in mortal creatures.

This allows full conversation with creatures of the power. It is still a Command ability, it is more forceful and less subtle than the Sway equivalent.

You can intimidate any undead or mortal creature, overcoming barriers of language, culture, and even sentience.

Study

Study and analyze objects and creatures imbued with death to gain insight and knowledge. This works on bone and skin used as materials, on corpses, and undead.

Seance: You can summon an apparition of a a dead who you have a link to and ask them questions.

This requires a link to the dead. Part of the corpse, grave, cenotaph, and place of death all qualify. A personal object can also do, as well as a close friend or relative of the deceased.

You summon a powerless apparition of the dead person. This can be a ghostly image or voice, or a manifestation on something like a Ouija board or tarot reading. The spirit of the dead can tell you about things that happened in its lifetime. Most apparitions are vain and eager to speak about their lives and the wrongs they suffered, especially to people close to them. They retain some of their habits from life, particularly negative ones like suspicion, greed, and vengefulness.

Depending on the setting, an apparition may or may not be able to speak of its continued existence after death.