Difference between revisions of "Earth Powers (FiD)"

From Action
Jump to navigation Jump to search
(4 intermediate revisions by the same user not shown)
Line 32: Line 32:
 
|-
 
|-
 
|align="left" valign="top" | '''Consort'''  
 
|align="left" valign="top" | '''Consort'''  
|valign="top"| '''Mud Mask'''          <br> Change your clothes and accessories by imbuing them with earth, including crystals and gems.  
+
|valign="top"| '''Mud Mask'''          <br> Imbue clothes and accessories with earth, crystals, and gems.  
 
|valign="top"| '''Mud Manifestation''' <br> Assume the form of an earth creature.
 
|valign="top"| '''Mud Manifestation''' <br> Assume the form of an earth creature.
|valign="top"| '''Mud Morph'''        <br> Shapechange a willing or helpless creature into an Earth creature.
+
|valign="top"| '''Mud Morph'''        <br> Shapechange a willing or helpless creature into an Earth creature.  
|valign="top"| '''Mud Mastery'''      <br> Transform a number of willing or non-sentient creatures and give them a simple instruction, typically someone for them to hunt.
+
|valign="top"| '''Mud Mastery'''      <br> Transform a number of willing or non-sentient creatures, give a simple instruction.
 
|-
 
|-
 
|align="left" valign="top" | '''Finesse'''  
 
|align="left" valign="top" | '''Finesse'''  
|valign="top"| '''Ride Earth''' <br> If there is an earth creature mount or a vehicle made of earth, you can ride it as if it was domesticated and you have the keys.
+
|valign="top"| '''Pebble Path'''       <br> Ride an earth creature mount or a vehicle made of earth.  
|valign="top"| '''Stalagmite Strike''' <br> You can use the power as a fine and potent close-range attack, similar in effect to a fine potent dueling sword or pistol, or you can give your friends the Ride ability for the duration of a score.
+
|valign="top"| '''Stalagmite Strike''' <br> Fine and potent close-range attack. Give crew Pebble Path.
|valign="top"| '''Pebble Poke''' <br> You can do fine manipulation of earth, allowing you to do small and exact manipulations at range. This allows you to open doors, trigger or hinder mechanisms, or perform other minor manipulations, as long as you have a pebble.
+
|valign="top"| '''Pebble Poke'''       <br> Manipulate of earth to do small and exact manipulations.
|valign="top"| '''Stalactite Storm''' <br> Your power manifests like a storm of spears, suppressing the effect of multiple opponents and acting as a fine potent weapon.
+
|valign="top"| '''Stalactite Storm''' <br> A storm of spears, suppressing scale.  
 
|-
 
|-
|align="left" valign="top" | '''Hunt'''
+
|align="left" valign="top" | '''Hunt'''  
|valign="top"| '''Impressions In Earth''' <br> You can track over any solid surface, even if the target does not leave any mundane trail or clues.
+
|valign="top"| '''Impressions In Earth''' <br> Track over any solid surface.  
|valign="top"| '''Pellet Shot'''          <br> You can use your power to attack, similar in effect to a fine and potent rifle.
+
|valign="top"| '''Pellet Shot'''          <br> Attack similar to a fine and potent rifle.  
|valign="top"| '''Dust Dance'''          <br> You can raise a cloud of dust and toss solid objects about. You can cover a single room indoors or a city block outdoors.
+
|valign="top"| '''Dust Dance'''          <br> Rearrange terrain, moving hills and boulders.
|valign="top"| '''Gravel Grenade'''      <br> You can use your power to attack similar to a fine and potent grenade. This allows you to fight many creatures in the same area, but there is a risk of collateral damage.  
+
|valign="top"| '''Gravel Grenade'''      <br> Attack like a fine and potent grenade.  
 
|-
 
|-
|align="left" valign="top" | '''Prowl'''
+
|align="left" valign="top" | '''Prowl'''  
|valign="top"| '''Boulder Blend''' <br> You can hide among rocks or bare stone, including stone, brick, and concrete walls. This allows you to hide in impossible places.  
+
|valign="top"| '''Boulder Blend'''     <br> Hide against bare stone or earth.  
|valign="top"| '''Earthglide''' <br> You can move on and through earth. This allows you to climb on vertical walls, walk through walls and so on, as long as they are made of earth. Rebar can block your path.
+
|valign="top"| '''Earthglide'''       <br> Move on and through earth.  
|valign="top"| '''Earthwalk''' <br> You can bring allies along when you use Boulder Blend and Earthglide.
+
|valign="top"| '''Earthwalk'''         <br> Crew use of Boulder Blend and Earthglide.
|valign="top"| '''Womb of the Earth''' <br> You and allies can teleport from one location surrounded by nothing but earth to another. Barriers blocking access to earthen walls must be removed. This is regional travel, you stay within the same city or region, but it is generally sufficient to enter or escape just about any situation or location.
+
|valign="top"| '''Womb of the Earth''' <br> Crew teleport from one location surrounded by earth to another.  
 
|-
 
|-
|align="left" valign="top" | '''Skirmish'''
+
|align="left" valign="top" | '''Skirmish'''  
|valign="top"| '''Stone Skirmish''' <br> You can use the power as a close-range attack, similar in effect to a melee weapon or pistol.  
+
|valign="top"| '''Stone Skirmish''' <br> A close-range attack, similar to a melee weapon or pistol.  
|valign="top"| '''Diamond Daggers''' <br> Same as Skirmish Attack, except the weapon is fine and potent.
+
|valign="top"| '''Diamond Daggers''' <br> Fine and potent Skirmish Attack.
|valign="top"| '''Labyrinth''' <br> Your power creates distractions and obstructions that prevents the enemy from benefiting from numbers and otherwise works as a fine potent weapon.
+
|valign="top"| '''Labyrinth'''       <br> Obstructions scale.
|valign="top"| '''Crystal Cascade''' <br> Your power strikes out in all directions, attacking all enemies in a wide area.
+
|valign="top"| '''Crystal Cascade''' <br> Attack all enemies in a area.  
 
|-
 
|-
|align="left" valign="top" | '''Study'''
+
|align="left" valign="top" | '''Study'''  
|valign="top"| '''Crystal Clarity''' <br> You can identify objects and creatures that manifest earth and see the use of the abilities of the earth power.  
+
|valign="top"| '''Crystal Clarity'''   <br> Identify objects, creatures, and powers of Earth.  
|valign="top"| '''Earthly Expertise''' <br> You know the powers and abilities of something you identified with Crystal Clarity.
+
|valign="top"| '''Earthly Expertise''' <br> Crystal Clarity and you learn specifics.
|valign="top"| '''Earthly Echoes''' <br> You can read the past events of something you use Earthly Expertise on. This includes previous owners and how the object has been moved around as well as significant scenes.
+
|valign="top"| '''Earthly Echoes'''   <br> Experience past events of an object, creature, or power of Earth.
|valign="top"| '''Gaia's Glory''' <br> You research everything in a wide area. This is easy to do where you are, more difficult at range. You can then use hindsight on some of these targets.
+
|valign="top"| '''Gaia's Glory'''     <br> Earthly Expertise in an area then Earthly Echoes on some targets.
 
|-
 
|-
|align="left" valign="top" | '''Survey'''
+
|align="left" valign="top" | '''Survey'''  
|valign="top"| '''Earthly Intuition''' <br> You can sense manifestations of earth at a distance and understand their general nature. This works even when you can't see the target, but both range and information suffers.
+
|valign="top"| '''Earthly Intuition''' <br> Sense manifestations of Earth.
|valign="top"| '''Earth Eyes''' <br> Choose a piece of earth, whether it be soil, a rock, or any other earth-related object; you can perceive as if you were at that spot.
+
|valign="top"| '''Earth Eyes'''         <br> Choose a piece of earth, you can perceive as if you were at that spot.  
|valign="top"| '''Earthwatch''' <br> Choose a location or creature. You gain a sensor at the nearest piece of earth, which is often close enough to perceive the target.
+
|valign="top"| '''Earthwatch'''         <br> Choose a location or creature. Sense from nearest piece of earth.
|valign="top"| '''One with the Earth''' <br> You perceive from all objects manifesting your power at once over a wide area.  As long as you concentrate you retain this perception and can report what you see to others.
+
|valign="top"| '''One with the Earth''' <br> Perceive from all Earth at once over a wide area.
 
|-
 
|-
|align="left" valign="top" | '''Sway'''
+
|align="left" valign="top" | '''Sway'''  
|valign="top"| '''Earth Empathy''' <br> You can understand earth creatures even if normally couldn't. You learn learn their objectives.
+
|valign="top"| '''Earth Empathy'''   <br> Understand Earth creatures and learn their objectives.
|valign="top"| '''Terran Talk''' <br> You and allies can communicate with earth creatures. You can make folk more content and confident
+
|valign="top"| '''Terran Talk'''     <br> Crew can communicate with Earth creatures. Make folk more content and confident
|valign="top"| '''Stone Suggestion''' <br> You can post suggestions in the mind of an earth creature, which will be triggered under conditions you specify. Common suggestions are to steal something, attack someone, or ignore some event. This is a subtle power, but easier to spot once triggered.
+
|valign="top"| '''Stone Suggestion''' <br> You can post suggestions in the mind of an earth creature.
|valign="top"| '''Carved in Stone'''   <br> You change the personality and motivations of earth creatures. This power is permanent, but blatant. The target remember their past, but regard it as unimportant compared to their new motivations.
+
|valign="top"| '''Carved in Stone''' <br> Permanently change the personality and motivations of an Earth creature.  
 
|-
 
|-
|align="left" valign="top" | '''Tinker'''
+
|align="left" valign="top" | '''Tinker'''  
|valign="top"| '''Chisel''' <br> You can handle earth and stone as if you had the appropriate tools and protective devices.
+
|valign="top"| '''Chisel'''     <br> Handle earth and stone as if you had the appropriate tools and protective devices.
|valign="top"| '''Mold''' <br> You can shape earth and stone as if they were of clay, and they will retain their new shape for some time even if they would normally not, such as sand.  
+
|valign="top"| '''Mold'''       <br> Shape earth and stone as if they were of clay.  
|valign="top"| '''Earthforge''' <br> You can create objects of earth and stone out of nothing, or transform an object from one material to another as long as you know the power required for both the starting and final form. This can create complex tools, such as fine and potent items appropriate to the power(s) used.
+
|valign="top"| '''Earthforge''' <br> Create objects of earth and stone out of nothing. Transform an object from one material to another.
|valign="top"| '''Earthspawn'''   <br> Similar to Earthforge, but you mass produce objects, even a set of different objects. You can also make something large, such as a vehicle or building.
+
|valign="top"| '''Earthspawn''' <br> Mass produce Earthforge. Make something large, such as a vehicle or building.
 
|-
 
|-
|align="left" valign="top" | '''Wreck'''
+
|align="left" valign="top" | '''Wreck'''  
|valign="top"| '''Crack''' <br> You can crack earth and stone much like a sledgehammer. Noisy and leaves a twisted object in place.  
+
|valign="top"| '''Crack'''         <br> You can crack earth and stone much like a sledgehammer. Noisy.  
|valign="top"| '''Stonebreaker''' <br> When smashing earth and stone, you affect hard objects as if they were wood. Works as a fine potent sledgehammer in combat.
+
|valign="top"| '''Stonebreaker'''   <br> Crack hard Earth as if it was wood. A fine potent sledgehammer in combat.
|valign="top"| '''Disintegrate''' <br> Similar to Stonebreaker, but destroyed targets silently disappear or are reduced to a fine dust.
+
|valign="top"| '''Disintegrate'''   <br> Stonebreaker, destroyed targets are reduced to a fine dust.
|valign="top"| '''Ruinous Rumble''' <br> Similar to Stonebreaker, but over a large area. This can level a city block, raze a city wall, and similar massive destruction.
+
|valign="top"| '''Ruinous Rumble''' <br> Stonebreaker over a large area. Level a city block, raze a city wall.  
 
|}
 
|}
  
 
'''Mud Mask'''          <br> Change your clothes and accessories by imbuing them with earth, including crystals and gems. This can mask your identity or create fabulous outfits.
 
'''Mud Mask'''          <br> Change your clothes and accessories by imbuing them with earth, including crystals and gems. This can mask your identity or create fabulous outfits.
 +
 +
'''Pebble Poke''' <br>  Manipulate of earth to do small and exact manipulations at range. This allows you to open doors, trigger or hinder mechanisms, or perform other minor manipulations, as long as you have a pebble.
 +
 +
'''Boulder Blend''' <br>  Hide against bare stone or earth, including stone, brick, and concrete walls. This allows you to hide in impossible places.
 +
 +
'''Earthglide''' <br>  Move on and through earth. This allows you to climb on vertical walls, walk through walls and so on, as long as they are made of earth. Rebar can block your path.
  
 
== Expanded Earth Powers ==
 
== Expanded Earth Powers ==

Revision as of 08:44, 11 July 2024

Fox in the DarkFox in the Dark logo
Starfox's Blades in the Dark fan page
Powers (FiD)Fox in the Dark logo

Earth is the base of all, the solid ground we walk on, dig into, and who ultimately nourishes us all.

The earth can be influenced and used by other powers, yet it remains solid. Earth powers can be slow and imprecise, but are very powerful.

Earth attacks are thrown rocks and weapons made of stone, but more powerful effects can cause tremors and earthquakes. Combines well with other powers, for example earth plus fire can cause a volcano and earth plus air can cause a sandstorm.

Earth creatures are mainly earth elementals, but also creatures that burrow into the earth and monsters and animals with earth powers. Burrowing animals are also covered by the Animal power.

Earth Power Effects Table

Action Basic
No minimum
3 Stress
Advanced
Minimum 2 Dice
5 Stress
Master
Minimum 4 Dice
7 Stress
Apex
Minimum 6 Dice
13 Stress
Attune Gaia's Gaze
Detect Earth creatures and Earth powers.
Gaia's Gauntlet
Dismiss an Earth creature. End a power that affects Earth.
Gaia's Guardian
Summon an earth creature.
Gaia's Gate
You can create a portal that allows travel to and from the plane of earth for a limited time.
Command Stone Speech
Command earth creatures even if they don't understand you.
Stone Signal
Communicate with Earth over long distances.
Stone Sovereign
Command Earth creatures as if you were their superior.
Stone Slave
Permanently bind Earth creatures to service.
Consort Mud Mask
Imbue clothes and accessories with earth, crystals, and gems.
Mud Manifestation
Assume the form of an earth creature.
Mud Morph
Shapechange a willing or helpless creature into an Earth creature.
Mud Mastery
Transform a number of willing or non-sentient creatures, give a simple instruction.
Finesse Pebble Path
Ride an earth creature mount or a vehicle made of earth.
Stalagmite Strike
Fine and potent close-range attack. Give crew Pebble Path.
Pebble Poke
Manipulate of earth to do small and exact manipulations.
Stalactite Storm
A storm of spears, suppressing scale.
Hunt Impressions In Earth
Track over any solid surface.
Pellet Shot
Attack similar to a fine and potent rifle.
Dust Dance
Rearrange terrain, moving hills and boulders.
Gravel Grenade
Attack like a fine and potent grenade.
Prowl Boulder Blend
Hide against bare stone or earth.
Earthglide
Move on and through earth.
Earthwalk
Crew use of Boulder Blend and Earthglide.
Womb of the Earth
Crew teleport from one location surrounded by earth to another.
Skirmish Stone Skirmish
A close-range attack, similar to a melee weapon or pistol.
Diamond Daggers
Fine and potent Skirmish Attack.
Labyrinth
Obstructions scale.
Crystal Cascade
Attack all enemies in a area.
Study Crystal Clarity
Identify objects, creatures, and powers of Earth.
Earthly Expertise
Crystal Clarity and you learn specifics.
Earthly Echoes
Experience past events of an object, creature, or power of Earth.
Gaia's Glory
Earthly Expertise in an area then Earthly Echoes on some targets.
Survey Earthly Intuition
Sense manifestations of Earth.
Earth Eyes
Choose a piece of earth, you can perceive as if you were at that spot.
Earthwatch
Choose a location or creature. Sense from nearest piece of earth.
One with the Earth
Perceive from all Earth at once over a wide area.
Sway Earth Empathy
Understand Earth creatures and learn their objectives.
Terran Talk
Crew can communicate with Earth creatures. Make folk more content and confident
Stone Suggestion
You can post suggestions in the mind of an earth creature.
Carved in Stone
Permanently change the personality and motivations of an Earth creature.
Tinker Chisel
Handle earth and stone as if you had the appropriate tools and protective devices.
Mold
Shape earth and stone as if they were of clay.
Earthforge
Create objects of earth and stone out of nothing. Transform an object from one material to another.
Earthspawn
Mass produce Earthforge. Make something large, such as a vehicle or building.
Wreck Crack
You can crack earth and stone much like a sledgehammer. Noisy.
Stonebreaker
Crack hard Earth as if it was wood. A fine potent sledgehammer in combat.
Disintegrate
Stonebreaker, destroyed targets are reduced to a fine dust.
Ruinous Rumble
Stonebreaker over a large area. Level a city block, raze a city wall.

Mud Mask
Change your clothes and accessories by imbuing them with earth, including crystals and gems. This can mask your identity or create fabulous outfits.

Pebble Poke
Manipulate of earth to do small and exact manipulations at range. This allows you to open doors, trigger or hinder mechanisms, or perform other minor manipulations, as long as you have a pebble.

Boulder Blend
Hide against bare stone or earth, including stone, brick, and concrete walls. This allows you to hide in impossible places.

Earthglide
Move on and through earth. This allows you to climb on vertical walls, walk through walls and so on, as long as they are made of earth. Rebar can block your path.

Expanded Earth Powers

Expanded descriptions of effects that differ significantly from Typical Powers.

Earth is the base of all things, including the power rules. No Earth power is different enough to need its own detailed description.