Difference between revisions of "Animal Powers (FiD)"
(3 intermediate revisions by the same user not shown) | |||
Line 79: | Line 79: | ||
|valign="top"| '''Read Animal''' <br> Understand animal motives and what they are about to do and to avoid provoking them. | |valign="top"| '''Read Animal''' <br> Understand animal motives and what they are about to do and to avoid provoking them. | ||
|valign="top"| '''Animal Tunges''' <br> Your crew can communicate with animals. Influence folk to be lustful and competitive. | |valign="top"| '''Animal Tunges''' <br> Your crew can communicate with animals. Influence folk to be lustful and competitive. | ||
− | |valign="top"| '''Program Animal''' <br> Post suggestions in the mind of an animal | + | |valign="top"| '''Program Animal''' <br> Post suggestions in the mind of an animal. |
− | |valign="top"| '''Domesticate''' <br> | + | |valign="top"| '''Domesticate''' <br> Permanently change the personality and motivations of animals. |
|- | |- | ||
|align="left" valign="top" | '''Tinker''' | |align="left" valign="top" | '''Tinker''' | ||
Line 235: | Line 235: | ||
'''Program Animal''' | '''Program Animal''' | ||
− | Post suggestions in the mind of an animal | + | Post suggestions in the mind of an animal. |
'''Domesticate''' | '''Domesticate''' |
Revision as of 23:10, 11 July 2024
![]() |
Starfox's Blades in the Dark fan page |
![]() |
Animals are an important part of mystic experience.
The entire domain of living creatures is governed by the animal power. Humans and other social folk are a special case, governed by Mind instead, and plants are not animals, but other than that, all natural creatures are considered animals.
You will often have a particular animal, and your relation to other animals is colored by the totem. Wolf totem is respected and feared by other animals, sheep totem is liked and regarded as harmless, and so on.
Animal attacks create phantom animal features such as teeth, claws, antlers, or horns to attack with. You can do things like grab, tackle, or knock back.
Animal spirits exist with all kinds of weird powers, often reminiscent of tribal society myths. Naturally animal creatures include all natural animals, including those that can be affected by elemental powers by virtue of living in that element. Animals with power abilities related to other powers are tied to that power, not the animal power.
Animal Power Effects Table
Action | Basic No minimum 3 Stress |
Advanced Minimum 2 Dice 5 Stress |
Master Minimum 4 Dice 7 Stress |
Apex Minimum 6 Dice 13 Stress |
Attune | Wild Watch Detect Animal powers and animals with powers. |
Wild Ward Dismiss animals. End Animal powers. |
Wild Wrangling Summon animals and animal spirits. |
Wild Window You can create a portal that allows travel to and from the animal spirit realm. |
Command | Beast Command Command animals. They understand you but you don't understand them. |
Beast Master Crew can communicate with animals. Command animals to act as if trained. |
Animal Authority Commands to animals as if you were their alpha. |
Enslave Animals Permanently bind creatures to service. |
Consort | Animal Mask Gain cosmetic animal traits to mask your identity or create a fabulous look. |
Animal Shape Assume animal form or human-animal hybrid form. |
Animal Transformation You can use Animal Shape on a willing or helpless creature. |
Wild Hunt Transform a number of willing or non-sentient creatures and give them a simple instruction. |
Finesse | Beastly Bridle Ride any animal or animal-powered vehicle, as if trained. |
Fine Claw A fine and potent close-range attack. Give crew Beastly Bridle. |
Control Animal Control an animal like a string puppet. |
Storm of Fangs A storm of fangs, suppressing scale. |
Hunt | Scent Seeker Track by scent, similar to a well-trained tracking dog. |
Beast Bolt Flying fangs, similar in effect to a fine and potent rifle. |
Annoy Animal You can irritate animals, causing them to buck and make noise. |
Beastly Barrage Attack like fine and potent grenade. |
Prowl | Camouflage Assume the camouflage pattern of an animal, hide where that animal could. |
Beast Stride Use the movement of animals. Move through herds or packs of animals. |
Pack Prowl Bring crew when you use Camouflage and Beast Stride. |
Roaming You and allies teleport from one animal den to another. |
Skirmish | Ravage Close-range attack, similar in effect to a melee weapon or pistol. |
Potent Ravage Ravage, except the attack is fine and potent. |
Pack Attack Create distractions that prevents scale. |
Onslaught Attack all enemies in an area. |
Study | Animal Analyze You can identify animals and objects relating to animals. |
Animal Lore Learn the powers and abilities of something you analyze with Animal Analyze. |
Pedigree Read past events of an animal or animal product. |
Omniscience Animal Lore in a wide area, then Pedigree on chosen targets. |
Survey | Sense Animal Sense animals and animal remains at a distance. Gain the senses of a chosen animal. |
Beast Perception Tap into the perception of an animal you know is there and perceive as if you were that animal. |
Pet Perception Choose a location or creature. You gain Beast Perception at the nearest animal. |
Wild Sense You perceive from all animals over a wide area. |
Sway | Read Animal Understand animal motives and what they are about to do and to avoid provoking them. |
Animal Tunges Your crew can communicate with animals. Influence folk to be lustful and competitive. |
Program Animal Post suggestions in the mind of an animal. |
Domesticate Permanently change the personality and motivations of animals. |
Tinker | Animal Crafts Work animal products as if you had the appropriate tools and protective devices. |
Animal Shaping You can shape materials that manifest your power as if they were of clay. |
Beastcraft Create objects made from animal parts out of nothing, or transform an object from one material to another. |
Wild Fabrication Similar to Beastcraft, but you mass produce objects or make something large, such as a vehicle or building. |
Wreck | Mangle Jimmy organic materials that animals could destroy. Noisy and leaves a twisted remains. |
Decompose Apply the effect of reducers like bacteria and insects like woodworms. Slow but powerful. |
Wildwarp Decompose or Mangle, but destroyed targets silently disappear or are reduced to a fine dust. |
Infestation Decompose or Mangle over a large area. This can do massive destruction over time. |
Control Animal
Control an animal like a string puppet. If the animal trusts you, this control is very fine indeed.
Beast Perception
Tap into the perception of an animal you know is there and perceive as if you were at that animal. A dog's perception focuses on scent, a cat's on hearing and the ability see motion even in the dark, and so on.
Program Animal
Post suggestions in the mind of an animal, which will be triggered under conditions you specify. Common suggestions are to steal something, attack someone, or ignore some event. This is a subtle power, but easier to spot once triggered.
Program Animal
Post suggestions in the mind of an animal, which will be triggered under conditions you specify. Common suggestions are to steal something, attack someone, or ignore some event. This is a subtle power, but easier to spot once triggered.
Animal Crafts
Work animal products like leather, bone, teeth, sinew, and horn as if you had the appropriate tools and protective devices. Items you work with can have small parts made of other materials, such as metal eyelets or synthetic thread.
Beastcraft
You can create objects made from animal parts out of nothing, or transform an object from one material to another as long as you know the power required for both the starting and final form. This can create complex tools, such as fine and potent items.
Expanded Animal Powers
Attune
Connect with the natural world and harness the power of plants for various purposes.
Sense Sprout You can detect plants and plant powers.
Banish Bud You can force a plant creature that is native to another plane of existence to return to that plane, or to end the operation of an ability of the plant power.
Fecundity You can call a plant creature from a different plane. Summoning plant usually animates existing plants; summoning creatures from nothing gives a worse position.
Gateway of Growth You can create a portal that allows travel to and from the plane of plants for a limited time.
Command
Beast Command Command animals. They understand you but you don't understand them.
Beast Master Crew can communicate with animals. Command animals to act as if trained.
Animal Authority Commands to animals as if you were their alpha.
Enslave Animals Permanently bind creatures to service.
Consort
Animal Mask Gain cosmetic animal traits to mask your identity or create a fabulous look.
Animal Shape Assume animal form or human-animal hybrid form.
Animal Transformation You can use Animal Shape on a willing or helpless creature.
Wild Hunt Transform a number of willing or non-sentient creatures and give them a simple instruction.
Finesse
Beastly Bridle Ride any animal or animal-powered vehicle, as if trained.
Fine Claw A fine and potent close-range attack. Give crew Beastly Bridle.
Control Animal Control an animal like a string puppet.
Storm of Fangs A storm of fangs, suppressing scale.
Hunt
Scent Seeker Track by scent, similar to a well-trained tracking dog.
Beast Bolt Flying fangs, similar in effect to a fine and potent rifle.
Annoy Animal You can irritate animals, causing them to buck and make noise.
Beastly Barrage Attack like a fine and potent grenade.
Prowl
Camouflage Assume the camouflage pattern of an animal, hide where that animal could.
Beast Stride Use the movement of animals. Move through herds or packs of animals.
Pack Prowl Bring crew when you use Camouflage and Beast Stride.
Roaming You and allies teleport from one animal den to another.
Skirmish
Ravage Close-range attack, similar in effect to a melee weapon or pistol.
Potent Ravage Ravage, except the attack is fine and potent.
Pack Attack Create distractions that prevent scale.
Onslaught Attack all enemies in an area.
Study
Animal Analyze You can identify animals and objects relating to animals.
Animal Lore Learn the powers and abilities of something you analyze with Animal Analyze.
Pedigree Read past events of an animal or animal product.
Omniscience Animal Lore in a wide area, then Pedigree on chosen targets.
Survey
Sense Animal Sense animals and animal remains at a distance. Gain the senses of a chosen animal.
Beast Perception Tap into the perception of an animal you know is there and perceive as if you were that animal.
Pet Perception Choose a location or creature. You gain Beast Perception at the nearest animal.
Wild Sense You perceive from all animals over a wide area.
Sway
Read Animal Understand animal motives and what they are about to do and to avoid provoking them.
Animal Tunges Your crew can communicate with animals. Influence folk to be lustful and competitive.
Program Animal Post suggestions in the mind of an animal.
Domesticate Permanently change the personality and motivations of animals.
Tinker
Animal Crafts Work animal products as if you had the appropriate tools and protective devices.
Animal Shaping You can shape materials that manifest your power as if they were of clay.
Beastcraft Create objects made from animal parts out of nothing, or transform an object from one material to another.
Wild Fabrication Similar to Beastcraft, but you mass produce objects or make something large, such as a vehicle or building.
Wreck
Mangle Jimmy organic materials that animals could destroy. Noisy and leaves a twisted remains.
Decompose Apply the effect of reducers like bacteria and insects like woodworms. Slow but powerful.
Wildwarp Decompose or Mangle, but destroyed targets silently disappear or are reduced to a fine dust.
Infestation Decompose or Mangle over a large area. This can do massive destruction over time.