Difference between revisions of "Animal Powers (FiD)"

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== Expanded Animal Powers ==
 
== Expanded Animal Powers ==
=== Attune ===
 
Connect with the natural world and harness the power of plants for various purposes.
 
 
'''Sense Sprout'''
 
You can detect plants and plant powers.
 
 
'''Banish Bud'''
 
You can force a plant creature that is native to another plane of existence to return to that plane, or to end the operation of an ability of the plant power.
 
 
'''Fecundity'''
 
You can call a plant creature from a different plane. Summoning plant usually animates existing plants; summoning creatures from nothing gives a worse position.
 
 
'''Gateway of Growth'''
 
You can create a portal that allows travel to and from the plane of plants for a limited time.
 
 
=== Command ===
 
'''Beast Command'''
 
Command animals. They understand you but you don't understand them.
 
 
'''Beast Master'''
 
Crew can communicate with animals. Command animals to act as if trained.
 
 
'''Animal Authority'''
 
Commands to animals as if you were their alpha.
 
 
'''Enslave Animals'''
 
Permanently bind creatures to service.
 
 
=== Consort ===
 
'''Animal Mask'''
 
Gain cosmetic animal traits to mask your identity or create a fabulous look.
 
 
'''Animal Shape'''
 
Assume animal form or human-animal hybrid form.
 
 
'''Animal Transformation'''
 
You can use Animal Shape on a willing or helpless creature.
 
 
'''Wild Hunt'''
 
Transform a number of willing or non-sentient creatures and give them a simple instruction.
 
 
=== Finesse ===
 
'''Beastly Bridle'''
 
Ride any animal or animal-powered vehicle, as if trained.
 
 
'''Fine Claw'''
 
A fine and potent close-range attack. Give crew Beastly Bridle.
 
 
'''Control Animal'''
 
Control an animal like a string puppet.
 
 
'''Storm of Fangs'''
 
A storm of fangs, suppressing scale.
 
 
=== Hunt ===
 
'''Scent Seeker'''
 
Track by scent, similar to a well-trained tracking dog.
 
 
'''Beast Bolt'''
 
Flying fangs, similar in effect to a fine and potent rifle.
 
 
'''Annoy Animal'''
 
You can irritate animals, causing them to buck and make noise.
 
 
'''Beastly Barrage'''
 
Attack like a fine and potent grenade.
 
 
=== Prowl ===
 
'''Camouflage'''
 
Assume the camouflage pattern of an animal, hide where that animal could.
 
 
'''Beast Stride'''
 
Use the movement of animals. Move through herds or packs of animals.
 
 
'''Pack Prowl'''
 
Bring crew when you use Camouflage and Beast Stride.
 
 
'''Roaming'''
 
You and allies teleport from one animal den to another.
 
 
=== Skirmish ===
 
'''Ravage'''
 
Close-range attack, similar in effect to a melee weapon or pistol.
 
 
'''Potent Ravage'''
 
Ravage, except the attack is fine and potent.
 
 
'''Pack Attack'''
 
Create distractions that prevent scale.
 
 
'''Onslaught'''
 
Attack all enemies in an area.
 
 
=== Study ===
 
'''Animal Analyze'''
 
You can identify animals and objects relating to animals.
 
 
'''Animal Lore'''
 
Learn the powers and abilities of something you analyze with Animal Analyze.
 
 
'''Pedigree'''
 
Read past events of an animal or animal product.
 
 
'''Omniscience'''
 
Animal Lore in a wide area, then Pedigree on chosen targets.
 
 
=== Survey ===
 
'''Sense Animal'''
 
Sense animals and animal remains at a distance. Gain the senses of a chosen animal.
 
 
'''Beast Perception'''
 
Tap into the perception of an animal you know is there and perceive as if you were that animal.
 
 
'''Pet Perception'''
 
Choose a location or creature. You gain Beast Perception at the nearest animal.
 
 
'''Wild Sense'''
 
You perceive from all animals over a wide area.
 
 
=== Sway ===
 
'''Read Animal'''
 
Understand animal motives and what they are about to do and to avoid provoking them.
 
 
'''Animal Tunges'''
 
Your crew can communicate with animals. Influence folk to be lustful and competitive.
 
 
'''Program Animal'''
 
Post suggestions in the mind of an animal, which will be triggered under conditions you specify.
 
 
'''Domesticate'''
 
Permanently change the personality and motivations of animals.
 
 
=== Tinker ===
 
'''Animal Crafts'''
 
Work animal products as if you had the appropriate tools and protective devices.
 
 
'''Animal Shaping'''
 
You can shape materials that manifest your power as if they were of clay.
 
 
'''Beastcraft'''
 
Create objects made from animal parts out of nothing, or transform an object from one material to another.
 
 
'''Wild Fabrication'''
 
Similar to Beastcraft, but you mass produce objects or make something large, such as a vehicle or building.
 
 
=== Wreck ===
 
'''Mangle'''
 
Jimmy organic materials that animals could destroy. Noisy and leaves a twisted remains.
 
 
'''Decompose'''
 
Apply the effect of reducers like bacteria and insects like woodworms. Slow but powerful.
 
 
'''Wildwarp'''
 
Decompose or Mangle, but destroyed targets silently disappear or are reduced to a fine dust.
 
 
'''Infestation'''
 
Decompose or Mangle over a large area. This can do massive destruction over time.
 

Revision as of 23:08, 11 July 2024

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Powers (FiD)Fox in the Dark logo

Animals are an important part of mystic experience.

The entire domain of living creatures is governed by the animal power. Humans and other social folk are a special case, governed by Mind instead, and plants are not animals, but other than that, all natural creatures are considered animals.

You will often have a particular animal, and your relation to other animals is colored by the totem. Wolf totem is respected and feared by other animals, sheep totem is liked and regarded as harmless, and so on.

Animal attacks create phantom animal features such as teeth, claws, antlers, or horns to attack with. You can do things like grab, tackle, or knock back.

Animal spirits exist with all kinds of weird powers, often reminiscent of tribal society myths. Naturally animal creatures include all natural animals, including those that can be affected by elemental powers by virtue of living in that element. Animals with power abilities related to other powers are tied to that power, not the animal power.

Animal Power Effects Table

Action Basic
No minimum
3 Stress
Advanced
Minimum 2 Dice
5 Stress
Master
Minimum 4 Dice
7 Stress
Apex
Minimum 6 Dice
13 Stress
Attune Wild Watch
Detect Animal powers and animals with powers.
Wild Ward
Dismiss animals. End Animal powers.
Wild Wrangling
Summon animals and animal spirits.
Wild Window
You can create a portal that allows travel to and from the animal spirit realm.
Command Beast Command
Command animals. They understand you but you don't understand them.
Beast Master
Crew can communicate with animals. Command animals to act as if trained.
Animal Authority
Commands to animals as if you were their alpha.
Enslave Animals
Permanently bind creatures to service.
Consort Animal Mask
Gain cosmetic animal traits to mask your identity or create a fabulous look.
Animal Shape
Assume animal form or human-animal hybrid form.
Animal Transformation
You can use Animal Shape on a willing or helpless creature.
Wild Hunt
Transform a number of willing or non-sentient creatures and give them a simple instruction.
Finesse Beastly Bridle
Ride any animal or animal-powered vehicle, as if trained.
Fine Claw
A fine and potent close-range attack. Give crew Beastly Bridle.
Control Animal
Control an animal like a string puppet.
Storm of Fangs
A storm of fangs, suppressing scale.
Hunt Scent Seeker
Track by scent, similar to a well-trained tracking dog.
Beast Bolt
Flying fangs, similar in effect to a fine and potent rifle.
Annoy Animal
You can irritate animals, causing them to buck and make noise.
Beastly Barrage
Attack like fine and potent grenade.
Prowl Camouflage
Assume the camouflage pattern of an animal, hide where that animal could.
Beast Stride
Use the movement of animals. Move through herds or packs of animals.
Pack Prowl
Bring crew when you use Camouflage and Beast Stride.
Roaming
You and allies teleport from one animal den to another.
Skirmish Ravage
Close-range attack, similar in effect to a melee weapon or pistol.
Potent Ravage
Ravage, except the attack is fine and potent.
Pack Attack
Create distractions that prevents scale.
Onslaught
Attack all enemies in an area.
Study Animal Analyze
You can identify animals and objects relating to animals.
Animal Lore
Learn the powers and abilities of something you analyze with Animal Analyze.
Pedigree
Read past events of an animal or animal product.
Omniscience
Animal Lore in a wide area, then Pedigree on chosen targets.
Survey Sense Animal
Sense animals and animal remains at a distance. Gain the senses of a chosen animal.
Beast Perception
Tap into the perception of an animal you know is there and perceive as if you were that animal.
Pet Perception
Choose a location or creature. You gain Beast Perception at the nearest animal.
Wild Sense
You perceive from all animals over a wide area.
Sway Read Animal
Understand animal motives and what they are about to do and to avoid provoking them.
Animal Tunges
Your crew can communicate with animals. Influence folk to be lustful and competitive.
Program Animal
Post suggestions in the mind of an animal.
Domesticate
Permanently change the personality and motivations of animals.
Tinker Animal Crafts
Work animal products as if you had the appropriate tools and protective devices.
Animal Shaping
You can shape materials that manifest your power as if they were of clay.
Beastcraft
Create objects made from animal parts out of nothing, or transform an object from one material to another.
Wild Fabrication
Similar to Beastcraft, but you mass produce objects or make something large, such as a vehicle or building.
Wreck Mangle
Jimmy organic materials that animals could destroy. Noisy and leaves a twisted remains.
Decompose
Apply the effect of reducers like bacteria and insects like woodworms. Slow but powerful.
Wildwarp
Decompose or Mangle, but destroyed targets silently disappear or are reduced to a fine dust.
Infestation
Decompose or Mangle over a large area. This can do massive destruction over time.

Control Animal
Control an animal like a string puppet. If the animal trusts you, this control is very fine indeed.

Beast Perception
Tap into the perception of an animal you know is there and perceive as if you were at that animal. A dog's perception focuses on scent, a cat's on hearing and the ability see motion even in the dark, and so on.

Program Animal
Post suggestions in the mind of an animal, which will be triggered under conditions you specify. Common suggestions are to steal something, attack someone, or ignore some event. This is a subtle power, but easier to spot once triggered.

Program Animal
Post suggestions in the mind of an animal, which will be triggered under conditions you specify. Common suggestions are to steal something, attack someone, or ignore some event. This is a subtle power, but easier to spot once triggered.

Animal Crafts
Work animal products like leather, bone, teeth, sinew, and horn as if you had the appropriate tools and protective devices. Items you work with can have small parts made of other materials, such as metal eyelets or synthetic thread.

Beastcraft
You can create objects made from animal parts out of nothing, or transform an object from one material to another as long as you know the power required for both the starting and final form. This can create complex tools, such as fine and potent items.

Expanded Animal Powers