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	<title>Shadow Armaments (Apath) - Revision history</title>
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	<updated>2026-04-04T14:09:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://hastur.net/action/w/index.php?title=Shadow_Armaments_(Apath)&amp;diff=47863&amp;oldid=prev</id>
		<title>Starfox: 1st</title>
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		<updated>2016-09-03T15:27:16Z</updated>

		<summary type="html">&lt;p&gt;1st&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Apath}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
===Shadow Armaments===&lt;br /&gt;
Illusion (shadow) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level:&amp;#039;&amp;#039;&amp;#039; bard 2, inquisitor 1, magus 2, medium 1, mesmerist 1, psychic 1, shaman 2, sorcerer/wizard 2, witch 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components:&amp;#039;&amp;#039;&amp;#039; V, S &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cast Time:&amp;#039;&amp;#039;&amp;#039; 1 standard action &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; touch &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Target:&amp;#039;&amp;#039;&amp;#039; one illusory enchanted item &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 minutes/level &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Saving Throw:&amp;#039;&amp;#039;&amp;#039; Will partial (see text) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SR:&amp;#039;&amp;#039;&amp;#039; no  &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; Trailseeker magazine. &amp;#039;&amp;#039;This spell has been adapted from first edition. &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This spell creates one illusory magic item out of shadow; either a weapon or suit of armor. This item has an enhancement bonus of +1 per four caster levels (minimum +1) and is used exactly like a normal item of its kind, except that the caster of the spell is always considered proficient with shadow armaments. &lt;br /&gt;
Targets are entitled to a Will saving throw when first struck by such a weapon or when they miss a creature wearing such armor; on a success, the item’s mundane armor bonus or damage value can be ignored, but damage or armor class derived from the enhancement bonus applies as normal. Non-intelligent creatures and objects automatically succeed at this saving throw.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{OGL}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
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