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	<title>Glitterdust (Apath) - Revision history</title>
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	<updated>2026-04-04T02:53:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://hastur.net/action/w/index.php?title=Glitterdust_(Apath)&amp;diff=35779&amp;oldid=prev</id>
		<title>Starfox: wk</title>
		<link rel="alternate" type="text/html" href="http://hastur.net/action/w/index.php?title=Glitterdust_(Apath)&amp;diff=35779&amp;oldid=prev"/>
		<updated>2016-09-03T14:45:35Z</updated>

		<summary type="html">&lt;p&gt;wk&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Apath}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=== Glitterdust ===&lt;br /&gt;
Conjuration (creation)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;: bard 2, bloodrager 2, magus 2, mesmerist 2, occultist 2, sorcerer/wizard 2, summoner 2, witch 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;: V, S, M (ground mica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cast Time&amp;#039;&amp;#039;&amp;#039;: 1 standard action &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Range&amp;#039;&amp;#039;&amp;#039;: medium (100 ft. + 10 ft./level)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Area&amp;#039;&amp;#039;&amp;#039;: creatures and objects within 10-ft.-radius spread. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 1 round/level&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Save&amp;#039;&amp;#039;&amp;#039;: Reflex partial (see text) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spell Resistance&amp;#039;&amp;#039;&amp;#039;: No&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;This is a revision.&lt;br /&gt;
&lt;br /&gt;
A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which continues to sparkle until it fades or is removed. Any creature covered by the dust takes a -40 penalty on Stealth checks.&lt;br /&gt;
&lt;br /&gt;
A successful saving throw negates the blinding, but creatures are still covered with dust. Each round on your turn turn blinded creatures may attempt new saving throws to end the blindness. As a standard action affected creatures can attempt a new saving throw to dust off the &amp;#039;&amp;#039;glitterdust&amp;#039;&amp;#039; and end the entire effect.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{OGL}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
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