The following is a list of correspondences between Mage Spheres and T3 Sorcery and other schticks. Only two to four dot effects are listed; the rules can't cover five dot effects, while one-dot effects are usually to subtle to care about in Feng Shui.
Check the spheres in Mage to see what schticks you can bye in T3. The table is also used to see if you can bye a new shtick: you must have a correspondingly high Sorcery skill, as well as at least something from the next-lower ability.
Sphere
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Correspondence |
Divination
Metamagic (Time)
Drive Schticks (Etherists)
Gun Schticks (Virtuals) |
Blast:
Blood Gout
Wizard's Staff
Gate |
Blast:
Sun Spear
Wounding
Metamagic (Prime) |
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Entropy |
Blast:
Hindrance: Evil Eye
Divination (Euthanatos)
Drive Schticks
Fu Schticks (Euthanatos)
Gun Schticks |
Blast:
Foul Spew
Flux
Law |
Blast:
Chaos
Wounding
Death (Dreamspeakers)
Death (Spirit) |
|
Forces |
Blast:
Blood Gout (Akashics)
Bullet (Euthanatos)
Cold (Hermetics)
Drain: Dwarf Star (Dreamspeakers)
Fire (Hermetics)
Lightning (Etherists)
Reverse Gravity (Dreamspeakers)
Wave (Akashics)
Wizard's Staff (Celestials)
Illusion (Ecstasists)
Technomancy (Virtuals)
Weather (Verbena)
Gun Schticks (Hollows) |
Blast:
Animate Object (Hollows)
Hindrance: Embarassment (Ecstasists)
Hindrance: Blindness (Ecstasists)
Magic Missile: Laser (Virtuals)
Scream (Ecstasists)
Sun Spear (Hermetics)
Telekinesis (Verbena)
Quills (Hermetics)
Flame (Hermetics)
Forces (Celestials)
Movement (Dreamspeakers)
Wind (Verbena)
Sand (Dreamspeakers)
Sea (Akashics)
Technomancy (Etherists)
Technomancy (Hollows)
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Ice (Matter)
Any lower effect restricted to a particular tradition. |
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Life |
Blast:
Conjured Weapons
Foul Spew
Hindrance (Entanglement)
Paralysis (Disease)
Poison Spit
Enhancement
Healing (Verbena)
Cyber Schticks (Virtuals)
Fu Schticks (Mind) |
Blast:
Drain (Weakness)
Familiar (Prime)
Hindrance (Blindness)
Paralysis
Sleep
Transformation (Matter)
Withering
Wounding
Healing |
Blast: Polymorph
Transformation
Creature Powers (Physical only) |
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Matter |
Blast:
Acid
Foul Spew
Gas
Hindrance (Binding)
Transformation (Life)
Wave
Ice (Hermetics)
Ice (Forces)
Sand
Sea
Item Schticks (Etherists) |
Blast:
Steam
Forces
Technomancy (Mind) |
Blast:
Conjured Weapons
Conjuration
Nonmagical Item Schticks
Pulp: Magic Pockets |
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Mind |
Blast:
Specter (Ecstasists)
Hypnosis
Sleep
Animal
Fu Schticks (Akashics)
Fu Schticks (Life) |
Blast:
Hindrance (Compulsion)
Mind Blast
Influence |
Blast:
Specter
Technomancy (Matter) |
|
Prime |
Blast:
Paralysis
Fertility (Verbena)
Metamagic (Celestials)
Metamagic (Correspondence)
Item Schticks: Magical Weapons |
Blast:
Chi
Familiar (Life)
Fertility |
Blast:
Disintegration
Soul Sword
Withering |
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Spirit |
Animal (Dreamspeakers)
Divination
Familiar
Death (Euthanatos)
Werewolf Gifts (Dreamspeakers) |
Blast:
Animate Object
Death (Verbena)
Summoning |
Blast:
Binding
Soul Twist
Death (Entropy)
Death (Hollows)
Creature Powers
Item Schticks
Werewolf Gifts (Verbena) |
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Time |
Blast:
Wizard's Staff
Divination
Fu Schticks (Ecstasists) |
Blast:
Drain: Slow
Paralysis
Time |
Blast:
Withering
Wounding
Metamagic (Correspondence) |