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JumpJump (Swinging)If a rope, or other swinging line is available, you can swing across open spaces, such as across the sea between two ships lying close together or from mast to mast. Finding and moving into position with such a swinging line in the rigging of a ship is a standard action. If you have a whip or grappling hook, a suitable attack roll can attach it overhead for use in swinging. Swinging is a separate move-equivalent action using the jump skill; the difficulty is the number of feet you wish to move. If you start in an elevated position, there is a +1 bonus for each foot of height, the reverse applies if you wish to swing upwards. If you make the roll, you swing successfully as a move-equivalent action that does not trigger attacks of opportunity. If you fail, you botch the swing and end up a number of squares along the path equal to your skill roll, and you also trigger attacks of opportunity along the way. |
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