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Charm Domain


Granted Power: You cast enchantment spells at +1 caster level.

Charm Domain Spells

  1. Hypnotism. Fascinates 2d4 HD of creatures.
  2. Charm Person or Animal. Makes one person or animal your friend.
  3. Suggestion. Compels subject to follow stated course of action.
  4. Emotion. Arouses strong emotion in subject
  5. Charm Monster. Makes monster believe it is your ally.
  6. Dominate Person. Controls humanoid telepathically.
  7. Mass Suggestion. As suggestion, plus one/level subjects
  8. Mass Charm. As charm monster, but all within 30 ft.
  9. Dominate Monster. As dominate person, but any creature.

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Copyright © 1998 and onwards, Carl Cramér. Last update Sunday, January 04, 2004.