|Unofficial rules compendium|
Some rangers focus on stalking specific individuals rather than kinds of prey.
This is a ranger archetype that studies individual enemies
Starting Wealth: 5d6 × 10 gp (average 175 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Hit Die: d10.
The stalker has all the standard ranger class features, except as noted below.
A stalker gains the slayer's studied enemy class feature. All ranger abilities that normally work against favored enemies instead applies to studied targets. This replaces favored enemy.
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Favored enemy
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