Skills (Apath)

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Unofficial rules compendium


  • All characters gain 2 additional skill points per level.
  • Skills checks can get a critical success or fumble; on a roll of 20 you can roll again (much like when verifying a critical hit) and of the second roll would have been a success against the DC of the original task, it somehow succeeds spectacularly well. The same applies on a 1; you roll again and if the second roll fails to meet the DC, you fumble.
  • User options to modify skill checks are applied after the roll, when the result of the skill check is knows. For example, after you have passed a Climb check with a margin of 5, you can decide to apply the accelerated climbing modifier.

Some skills have gained additional uses.

See Also

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