Mounted Fighter (Apath)
|Unofficial rules compendium|
Some fighters share their trials with a chosen mount.
This is a Fighter archetype
Hit Die: d10.
The mounded fighter has all the fighter's class abilities except as follows:
Starting at 3ed level, a fighter and his mount gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 3rd.
At first level a mounted fighter gains the service of a loyal and trusty steed to carry him into battle. This mount functions as a druid’s animal companion, using the mounted fighter’s level as his effective druid level. The creature must be one that he is capable of riding and is suitable as a mount. A Medium mounted fighter can select a camel or a horse. A Small mounted fighter can select a pony or wolf, but can also select a boar or a dog if he is at least 4th level. The GM might approve other animals as suitable mounts.
A mounted fighter does not take an armor check penalty on Ride checks while riding his mount. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat. A mounted fighter’s mount does not gain the share spells special ability.
A mounted fighter’s bond with his mount is strong, with the pair learning to anticipate each others moods and moves. Should a mounted fighter’s mount die, the mounted fighter may find another mount to serve him after 1 week of mourning. This new mount does not gain the link, evasion, devotion, or improved evasion special abilities until the next time the mounted fighter gains a level.
This replaces the Armor Training abilities normally gained at level 7, 11, and 15.
Table: Mounted Fighter
|Level||Base Attack Bonus||Fort Save||Ref Save||Will Save||Special|
|1st||+1||+2||+0||+0||Bonus feat, mount|
|3rd||+3||+3||+1||+1||Armor training, bravery +1|
|5th||+5||+4||+1||+1||Weapon training 1|
|9th||+9/+4||+6||+3||+3||Weapon training 2|
|13th||+13/+8/+3||+8||+4||+4||Weapon training 3|
|17th||+17/+12/+7/+2||+10||+5||+5||Weapon training 4|
|19th||+19/+14/+9/+4||+11||+6||+6||Armor mastery, bravery +5|
|20th||+20/+15/+10/+5||+12||+6||+6||Bonus feat, Weapon mastery|
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Armor Training
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