Mounted Fighter (Apath)

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Unofficial rules compendium

Some fighters share their trials with a chosen mount.

Class Information

This is a Fighter archetype

Hit Die: d10.

Class Abilities

The mounded fighter has all the fighter's class abilities except as follows:

Bravery (Ex)

Starting at 3ed level, a fighter and his mount gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 3rd.

Mount (Ex)

At first level a mounted fighter gains the service of a loyal and trusty steed to carry him into battle. This mount functions as a druid’s animal companion, using the mounted fighter’s level as his effective druid level. The creature must be one that he is capable of riding and is suitable as a mount. A Medium mounted fighter can select a camel or a horse. A Small mounted fighter can select a pony or wolf, but can also select a boar or a dog if he is at least 4th level. The GM might approve other animals as suitable mounts.

A mounted fighter does not take an armor check penalty on Ride checks while riding his mount. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat. A mounted fighter’s mount does not gain the share spells special ability.

A mounted fighter’s bond with his mount is strong, with the pair learning to anticipate each others moods and moves. Should a mounted fighter’s mount die, the mounted fighter may find another mount to serve him after 1 week of mourning. This new mount does not gain the link, evasion, devotion, or improved evasion special abilities until the next time the mounted fighter gains a level.

This replaces the Armor Training abilities normally gained at level 7, 11, and 15.

Table: Mounted Fighter

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Bonus feat, mount
2nd +2 +3 +0 +0 Bonus feat
3rd +3 +3 +1 +1 Armor training, bravery +1
4th +4 +4 +1 +1 Bonus feat
5th +5 +4 +1 +1 Weapon training 1
6th +6/+1 +5 +2 +2 Bonus feat
7th +7/+2 +5 +2 +2 Bravery +2
8th +8/+3 +6 +2 +2 Bonus feat
9th +9/+4 +6 +3 +3 Weapon training 2
10th +10/+5 +7 +3 +3 Bonus feat
11th +11/+6/+1 +7 +3 +3 Bravery +3
12th +12/+7/+2 +8 +4 +4 Bonus feat
13th +13/+8/+3 +8 +4 +4 Weapon training 3
14th +14/+9/+4 +9 +4 +4 Bonus feat
15th +15/+10/+5 +9 +5 +5 Bravery +4
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat
17th +17/+12/+7/+2 +10 +5 +5 Weapon training 4
18th +18/+13/+8/+3 +11 +6 +6 Bonus feat
19th +19/+14/+9/+4 +11 +6 +6 Armor mastery, bravery +5
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat, Weapon mastery

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Armor Training
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