Fetch avatar (4E)

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4ED&D 4E
4th Edition Dungeons & Dragons

This is a ritual description page for 4th edition Dungeons & Dragons.

Fetch Avatar

You project your spirit as a tiny creature.
Level: 6 Component Cost: 75 gp.
Category: Creation Market Price: 325 gp.
Time: 10 minutes Key Skill: Arcana or Nature
Duration: Variable

You project a physical manifestation of your spirit or spirit guardian as a tiny creature and can see trough its senses. This creature forms out of your body, taking some of your substance with it.

When the ritual is complete, you clearly perceive everything from the perspective of the projected creature. The fetch avatar uses your attributes except as outlined below. It cannot speak, attack, manipulate objects, open doors, or otherwise interact intelligently with creatures or objects. Its looks depend on your self-image. Some fetch avatars look like translucent animals, other like tiny supernatural creatures. It is clearly a supernatural creature. It is Tiny and gains a +5 bonus to Stealth. It can fly at your speed and has low-light vision. It has one hit point, but never takes damage from a missed attack.

While under the effect of this ritual, your body is helpless as if in a deep sleep and unresponsive to any stimulus that does not deal damage. You can spend actions normally to control the fetch.

You can harmlessly end the ritual at any time as a minor action when the fetch avatar is in contact with your body. The ritual ends violently if your body takes damage, the fetch avatar takes damage, or when the duration runs out,. In this case the fetch avatar dies, you lose a healing surge (no cost if you are out of surges) and your spirit immediately returns to your body. The remains of a fetch avatar contains parts of your body and might be of use to your enemies.

The duration of the ritual and the distance the fetch avatar can move away from you depends on the result of the ritual check.

Ritual Check Result Duration Range
0-9 10 minutes 1,000 (1 mile)
10-19 1 hour 5,000 (5 miles)
20-29 2 hours 10,000 (10 miles)
30-39 4 hours 15,000 (15 miles)
40 or more 8 hours 20,000 (20 miles)