Fated Rogue (Apath)
|Unofficial rules compendium|
Rogues often raise the ire of magical enemies or pick up magical objects endowed with curses. For some, this marks them for the rest of their lives.
This is a rogue archetype that labors under a curse.
Publisher: Legendary Games.
Starting Wealth: 4d6 x 10 gp (average 140 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Hit Die: d8.
This fated rogue has all normal rogue class features, except as noted.
A fated rogue suffers under a doom warrior's doom. All references to the doom warrior class, spell list, or levels instead apply to the rogue equivalent. This replaces debilitating injury.
Skip Judgement (Ex)
At 7th level, when the fated rogue passes a saving throw, she avoids all results of the effect saved against, even if she would normally suffer a reduced result.
Table: Fated Rogue
|1st||+0||+0||+2||+0||Alternate skill bonuses, curse, finesse training, sneak attack +1d6, trapfinding|
|2nd||+1||+0||+3||+0||Evasion, rogue talent|
|3rd||+2||+1||+3||+1||Danger sense +1, finesse training, sneak attack +2d6|
|4th||+3||+1||+4||+1||Rogue talent, uncanny dodge|
|5th||+3||+1||+4||+1||Curse ability, rogue's edge, sneak attack +3d6|
|6th||+4||+2||+5||+2||Danger sense +2, rogue talent|
|7th||+5||+2||+5||+2||Skip judgement, sneak attack +4d6|
|8th||+6/+1||+2||+6||+2||Improved uncanny dodge, rogue talent|
|9th||+6/+1||+3||+6||+3||Danger sense +3, sneak attack +5d6|
|10th||+7/+2||+3||+7||+3||Advanced talents, curse ability, rogue talent, rogue's edge|
|11th||+8/+3||+3||+7||+3||Finesse training, sneak attack +6d6|
|12th||+9/+4||+4||+8||+4||Danger sense +4, rogue talent|
|13th||+9/+4||+4||+8||+4||Sneak attack +7d6|
|15th||+11/+6/+1||+5||+9||+5||Curse ability, danger sense +5, rogue's edge, sneak attack +8d6|
|17th||+12/+7/+2||+5||+10||+5||Sneak attack +9d6|
|18th||+13/+8/+3||+6||+11||+6||Danger sense +6, rogue talent|
|19th||+14/+9/+4||+6||+11||+6||Finesse training, sneak attack +10d6|
|20th||+15/+10/+5||+6||+12||+6||Master strike, rogue talent, rogue's edge|
Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Debilitating Injury
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