|Unofficial rules compendium|
Slayers normally seek out whatever prey they are after, but some specialize in exterminating certain kinds of enemies.
This is a slayer archetype with favored enemies.
Starting Wealth: 5d6 × 10 gp (average 175 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Hit Die: d10.
The exterminator has all the standard slayer class features, except as noted below.
An exterminator gains the ranger's favored enemy class feature. All slayer abilities that normally work against studied targets instead applies to favored enemies. This replaces studied target.
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Studied target
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