Blast Fey (Action Powers)
|Templates for Action|
- Main article: Powers (Action)
You can make a very precise Ranged Attack. Damage is Reflexes +0 Physical Piercing damage. This is a material attack that uses ephemeral matter and thus cannot use any special materials such as silver or iron.
Note that this is a Basic Action, which limits what other powers it works with.
You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
You have one or more horns, antennas, or similar accessible and visible parts that radiate power. This is surrounded by special effects reminiscent of the blast powers you have all the time and clearly visible when in use. You use your horns as if it was an Implement, doing Mind +5 damage. Holding on to or tying up your horns seals your powers, giving you Power Loss. This can be achieved with a setback on an appropriate stunt by those in the know.
You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.
Trigger Action (Combo)
Select one stunt, power, or stick that you can use and that is normally a basic action. Your ranged abilities manifests this effect very strongly; whenever you hit another creature with a Shoot attack you you make, you can use the selected ability as a trigger action instead of a basic action.